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Fable III is a 2010 action role-playing video game developed by Lionhead Studios and published by Microsoft Game Studios for the Xbox 360 and Microsoft Windows.The third game in the Fable series, the story focuses on the player character's struggle to overthrow the King of Albion, the player character's brother, by forming alliances and building support for a revolution.
Published by Microsoft Game Studios [23] Part of the Fable series; Sequel to Fable; A port for Windows was cancelled [24] Two pieces of downloadable content (DLC) released, "Knothole Island" and "See the Future"; base game and DLC included in Fable II: Game of the Year Edition (2009), also released as Fable II (2009) in the "Platinum Hits" line ...
The novel was released in North America and Europe in October 2010. The book was released with an exclusive code to unlock a unique weapon in Fable III. [33] [34] [35] The story is told from the point of view of a king of an unknown country who listens to an unnamed story-teller in the Fable universe. It takes place between Fable II and III. [36]
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The game is still mentioned as freeware and many forums and sites have the now dead link to the game page. The legal situation now is unclear because the installer has no disclaimer. Area 51 (2005), a first person shooter by Midway Games. Its free release was sponsored by the US Air Force. It later changed hands and its freeware status was removed.
Fable III; Fable Heroes; Fable II Pub Games; Fable Legends; Fable: The Journey; M. Music of the Fable series This page was last edited on 7 September 2019, at 03:57 ...
Peter Douglas Molyneux OBE (/ ˈ m ɒ l ɪ nj uː /; born 5 May 1959) [2] [3] is an English video game designer and programmer.He created the god games Populous, Dungeon Keeper, and Black & White, as well as Theme Park, the Fable series, Curiosity: What's Inside the Cube?, and Godus.
Telltale Incorporated (trade name: Telltale Games) was an American video game developer based in San Rafael, California.The company was founded in July 2004 by former LucasArts developers Kevin Bruner, Dan Connors and Troy Molander, following LucasArts' decision to leave the adventure game genre.