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  2. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    How to Solve It suggests the following steps when solving a mathematical problem: . First, you have to understand the problem. [2]After understanding, make a plan. [3]Carry out the plan.

  3. Problems and Theorems in Analysis - Wikipedia

    en.wikipedia.org/wiki/Problems_and_Theorems_in...

    [4]: 23–24 The pair held practice sessions, in which the problems were put to university students and worked through as a class (with some of the representative problems solved by the teacher, and the harder problems set as homework). They went through portions of the book at a rate of about one chapter a semester.

  4. Communicative planning - Wikipedia

    en.wikipedia.org/wiki/Communicative_planning

    Communicative planning is an approach to urban planning that gathers stakeholders and engages them in a process to make decisions together in a manner that respects the positions of all involved. [1] It is also sometimes called collaborative planning among planning practitioners or collaborative planning model.

  5. Alan H. Schoenfeld - Wikipedia

    en.wikipedia.org/wiki/Alan_H._Schoenfeld

    On problem solving. [4] He made an empirical study of how far mathematics undergraduates tackling non-routine problems can use the strategies set out in George Pólya's work How to Solve It The strategies were based on Pólya's reflections on how he solved problems. Schoenfeld's study found that the strategies alone are weak, and need to be ...

  6. PACE (communication methodology) - Wikipedia

    en.wikipedia.org/wiki/PACE_(communication...

    Primary, alternate, contingency and emergency (PACE) is a methodology used to build a communication plan. [1] The method requires the author to determine the different stakeholders or parties that need to communicate and then determine, if possible, the best four, different, redundant forms of communication between each of those parties.

  7. Inventor's paradox - Wikipedia

    en.wikipedia.org/wiki/Inventor's_paradox

    The inventor's paradox is a phenomenon that occurs in seeking a solution to a given problem. Instead of solving a specific type of problem, which would seem intuitively easier, it can be easier to solve a more general problem, which covers the specifics of the sought-after solution.

  8. Four-sides model - Wikipedia

    en.wikipedia.org/wiki/Four-sides_model

    The four-sides model (also known as communication square or four-ears model) is a communication model postulated in 1981 by German psychologist Friedemann Schulz von Thun. According to this model every message has four facets though not the same emphasis might be put on each.

  9. Problem solving - Wikipedia

    en.wikipedia.org/wiki/Problem_solving

    Problem solving is the process of achieving a goal by overcoming obstacles, a frequent part of most activities. Problems in need of solutions range from simple personal tasks (e.g. how to turn on an appliance) to complex issues in business and technical fields.