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First revealed on June 2, 2009, PlayStation Move is a motion control system for the PlayStation 3 based on video tracking and inertial sensors. [19] Based on a wand controller, PlayStation Move uses the PlayStation Eye to track the wand's position in three dimensions through a special illuminated orb at the end.
PlayStation Camera has two 1280×800 pixel cameras with lenses having an f f / 2.0, with a 30 cm focusing distance, and an 85° field of view. [1] With the dual camera setup, the camera can operate at different modes, depending on the target application. [10]
The EyeToy is a color webcam for use with the PlayStation 2.Supported games use computer vision and gesture recognition to process images taken by the EyeToy. This allows players to interact with the games using motion, color detection, and also sound, through its built-in microphone.
The Brio 500 series optimizes lighting conditions while the Zone Vibe cancels outside noise.
Dance Dance Revolution SuperNova 2 (Konami, 2008) - EyeToy mini games, "hands and feet" mode, and the ability to see yourself dancing. Dance Factory - players can optionally see themselves dancing, additional mode with 2 camera targets. DT Racer (XS Games, 2005) - photo taken by EyeToy can be used as a custom avatar; Formula One 05 (Sony, mid-2004)
The Logitech Cordless Action Controller is an officially licensed wireless controller for the PlayStation 2 made by Logitech.It features all of the inputs found the standard DualShock 2 controller, i.e. ten analog (pressure-sensitive) buttons (, , , , L1, R1, L2, R2, Start and Select), three digital buttons (L3, R3 and the analog mode button) and two analog sticks.
Sony's interest in head-mounted display technology dates back to the 1990s. Its first commercial unit, the Glasstron, was released in 1997. [12] One application of this technology was in the game MechWarrior 2, which permitted users of the Glasstron or Virtual I/O's iGlasses to adopt a visual perspective from inside the cockpit of the craft, using their own eyes as visual and seeing the ...
A hardware compatibility list is a database of hardware models and their compatibility with a certain operating system. HCLs can be centrally controlled (one person or team keeps the list of hardware maintained) or user-driven (users submit reviews on hardware they have used).