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This is a list of notable educational video games. There is some overlap between educational games and interactive CD-ROMs and other programs (based on player agency), and between educational games and related genres like simulations and interactive storybooks (based on how much gameplay is devoted to education). This list aims to list games ...
Jumpstart Games, Inc. Jumpstart Games, Inc. The Croods: Prehistoric Party! 2013 [89] Nintendo 3DS, Nintendo DS Torus D3 The Croods: Prehistoric Party! 2013 [90] Wii U, Wii Torus D3 The Croods: 2013 [91] IOS: Rovio: Rovio Turbo: Super Stunt Squad: 2013 [92] Nintendo 3DS, Nintendo DS Torus Games D3 Turbo: Super Stunt Squad: 2013 [93] Wii U, Wii ...
The Wii is Nintendo's fifth home video game console, released during the seventh generation of video games. It is the successor to the GameCube, and was first launched in North America on November 19, 2006, followed by a launch in Japan and PAL regions in December 2006. This list of Wii games documents all games released for the Wii video game ...
JumpStart (known as Jump Ahead in the United Kingdom) is an educational media franchise created for children, primarily consisting of educational games.The franchise began with independent developer Fanfare Software's 1994 video game JumpStart Kindergarten.
Outside development team Red Fly Games spent a few weeks getting a demo of the game up and running on Wii, but the game never progressed further or released. Video footage was shared by the team online in 2016. [5] [6] Red Fly Studios Warner Bros. Interactive Entertainment: Blitz: The League
Reader Rabbit is an educational video game franchise created in 1984 by The Learning Company.The series is aimed at children from infancy to the age of nine. In 1998, a spiritual successor series called The ClueFinders was released for older students aged seven to twelve.
The North and South American logo of the Touch! Generations series Touch! Generations [a] is a brand created by Nintendo to denote video games on the Nintendo DS and Wii that are intended to appeal to a broader audience (mainly adults and the elderly) than the traditional gamer. Nintendo initially conceived the brand alongside the DS in Japan as a response to the country's faster population ...
Release date System(s) Matterhorn Screamer: Hi Tech Expressions: 1988: DOS Apple II Commodore 64: Goofy's Railway Express: Westwood Associates, Walt Disney Computer Software: 1990: Amiga Atari ST DOS Commodore 64 Goof Troop: Capcom: 1993: Super NES: Goofy's Hysterical History Tour: Imagineering: 1993: Sega Mega Drive/Genesis: Goofy's Fun House ...