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UML class diagram of a double-ended queue. The basic operations on a deque are enqueue and dequeue on either end. Also generally implemented are peek operations, which return the value at that end without dequeuing it. Names vary between languages; major implementations include:
In computer science, a double-ended priority queue (DEPQ) [1] or double-ended heap [2] is a data structure similar to a priority queue or heap, but allows for efficient removal of both the maximum and minimum, according to some ordering on the keys (items) stored in the structure. Every element in a DEPQ has a priority or value.
Including single-precision and double-precision IEEE 754 floats, among others; Fixed-point representation of the rationals; Integer, a direct representation of either the integers or the non-negative integers; Reference, sometimes erroneously referred to as a pointer or handle, is a value that refers to another value, possibly including itself
Queues may be implemented as a separate data type, or maybe considered a special case of a double-ended queue (deque) and not implemented separately. For example, Perl and Ruby allow pushing and popping an array from both ends, so one can use push and shift functions to enqueue and dequeue a list (or, in reverse, one can use unshift and pop ...
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Queue; Priority queue (such as a heap) Double-ended queue (deque) Double-ended priority queue (DEPQ) Single-ended types, such as stack, generally only admit a single peek, at the end that is modified. Double-ended types, such as deques, admit two peeks, one at each end. Names for peek vary.
The first version combines the properties of the double-ended queue (deque) and a priority queue and may be described as an ordered deque.. An item may be added to the head of the list if the new item is valued less than or equal to the current head or to the tail of the list if the new item is greater than or equal to the current tail.
Circular buffering makes a good implementation strategy for a queue that has fixed maximum size. Should a maximum size be adopted for a queue, then a circular buffer is a completely ideal implementation; all queue operations are constant time. However, expanding a circular buffer requires shifting memory, which is comparatively costly.