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  2. Jinja (template engine) - Wikipedia

    en.wikipedia.org/wiki/Jinja_(template_engine)

    Jinja is a web template engine for the Python programming language.It was created by Armin Ronacher and is licensed under a BSD License.Jinja is similar to the Django template engine, but provides Python-like expressions while ensuring that the templates are evaluated in a sandbox.

  3. List of rendering APIs - Wikipedia

    en.wikipedia.org/wiki/List_of_rendering_APIs

    Rendering APIs typically provide just enough functionality to abstract a graphics accelerator, focussing on rendering primitives, state management, command lists/command buffers; and as such differ from fully fledged 3D graphics libraries, 3D engines (which handle scene graphs, lights, animation, materials etc.), and GUI frameworks; Some provide fallback software rasterisers, which were ...

  4. List of Python software - Wikipedia

    en.wikipedia.org/wiki/List_of_Python_software

    Flask, a modern, lightweight, well-documented microframework based on Werkzeug and Jinja 2; Google App Engine, a platform for developing and hosting web applications in Google-managed data centers, including Python. Grok, a web framework based on Zope Toolkit technology; Jam.py (web framework), a "full stack" WSGI rapid application development ...

  5. Flask (web framework) - Wikipedia

    en.wikipedia.org/wiki/Flask_(web_framework)

    Flask was created by Armin Ronacher of Pocoo, an international group of Python enthusiasts formed in 2004. [6] According to Ronacher, the idea was originally an April Fool's joke that was popular enough to make into a serious application. [7] [8] [9] The name is a play on the earlier Bottle framework. [7]

  6. Software rendering - Wikipedia

    en.wikipedia.org/wiki/Software_rendering

    Software renderer running on a device without a GPU. Software rendering is the process of generating an image from a model by means of computer software. In the context of computer graphics rendering, software rendering refers to a rendering process that is not dependent upon graphics hardware ASICs, such as a graphics card.

  7. WebGL - Wikipedia

    en.wikipedia.org/wiki/WebGL

    WebGL (short for Web Graphics Library) is a JavaScript API for rendering interactive 2D and 3D graphics within any compatible web browser without the use of plug-ins. [2] WebGL is fully integrated with other web standards , allowing GPU -accelerated usage of physics, image processing, and effects in the HTML canvas .

  8. Django (web framework) - Wikipedia

    en.wikipedia.org/wiki/Django_(web_framework)

    Django's configuration system allows third party code to be plugged into a regular project, provided that it follows the reusable app [22] conventions. More than 5000 packages [ 23 ] are available to extend the framework's original behavior, providing solutions to issues the original tool didn't tackle: registration, search, API provision and ...

  9. Skia Graphics Engine - Wikipedia

    en.wikipedia.org/wiki/Skia_Graphics_Engine

    The Skia Graphics Engine or Skia is an open-source 2D graphics library written in C++.Skia abstracts away platform-specific graphics APIs (which differ from one to another). [1]