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  2. Fluid animation - Wikipedia

    en.wikipedia.org/wiki/Fluid_animation

    Simulation of two fluids with different viscosities. The development of fluid animation techniques based on the Navier–Stokes equations began in 1996, when Nick Foster and Dimitris Metaxas [3] implemented solutions to 3D Navier-Stokes equations in a computer graphics context, basing their work on a scientific CFD paper by Harlow and Welch from 1965. [4]

  3. Soft-body dynamics - Wikipedia

    en.wikipedia.org/wiki/Soft-body_dynamics

    Soft-body dynamics is a field of computer graphics that focuses on visually realistic physical simulations of the motion and properties of deformable objects (or soft bodies). [1] The applications are mostly in video games and films.

  4. Subsurface scattering - Wikipedia

    en.wikipedia.org/wiki/Subsurface_scattering

    Real-world subsurface scattering of light in a photograph of a human hand Computer-generated subsurface scattering in Blender. Subsurface scattering (SSS), also known as subsurface light transport (SSLT), [1] is a mechanism of light transport in which light that penetrates the surface of a translucent object is scattered by interacting with the material and exits the surface potentially at a ...

  5. The painter submerging viewers into hyperrealistic water worlds

    www.aol.com/painter-submerging-viewers-hyper...

    Across a series of 10 large-scale paintings, artist Calida Rawles captures the movement of women and girls suspended in water in her exhibition “A Certain Oblivion.” The painter submerging ...

  6. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, macOS, BSD, Haiku, IRIX and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, and virtual reality. It is also used in creating video games.

  7. MoonRay - Wikipedia

    en.wikipedia.org/wiki/MoonRay

    MoonRay was first used on the short film Bilby (2018), [2] [3] and made its feature debut on How to Train Your Dragon: The Hidden World (2019). [4] DreamWorks Animation announced their intention to open source the renderer at SIGGRAPH 2022.

  8. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    An image rendered using POV-Ray 3.6 An architectural visualization rendered in multiple styles using Blender. Rendering is the process of generating a photorealistic or non-photorealistic image from input data such as 3D models.

  9. In Texas, can I sue a noisy neighbor? Here’s what state law ...

    www.aol.com/texas-sue-noisy-neighbor-state...

    The Tarrant Regional Water District said it would work with the festival’s organizers to install more sound deadening equipment at Panther Island Pavillion and establish a phone line for noise ...