Search results
Results From The WOW.Com Content Network
This image is believed to be non-free or possibly non-free in its home country. In order for Commons to host a file, it must be free in its home country and in the United States. Some countries, particularly other countries based on common law, have a lower threshold of originality than the United States.
The Videogame Rating Council (V.R.C.) was introduced by Sega of America in 1993 to rate all video games that were released for sale in the United States and Canada on the Master System, Genesis, Game Gear, Sega CD, 32X, and Pico. The rating had to be clearly displayed on the front of the box, but their appearance in advertisements for the video ...
The Games Rating Authority (GRA), previously known as the Video Standards Council (VSC), is an administrator of the PEGI system of age rating for video games.It was established in 1989, as the VSC, originally with the purpose of helping retailers to adhere to the Video Recordings Act 1984 and educating retailers on its requirements.
Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Donate
The Pan European Game Information (PEGI) is a European video game content rating system established to help European parents make informed decisions on buying computer games with logos on games boxes. It was developed by the Interactive Software Federation of Europe (ISFE) and came into use in April 2003; it replaced many national age rating ...
Pages in category "Video game content ratings systems" ... Videogame Rating Council This page was last edited on 31 March 2013, at 03:50 (UTC). Text ...
Video game consoles had reached the 16-bit era with the ability to support higher resolution graphics. Alongside this, video games had started to draw older players, creating a market for games with more mature content, both on home consoles and in arcades. [2] During this period, two key players were Nintendo and Sega.
The Independent Game Developers' Association; Indonesian Game Rating System; Interactive Entertainment Merchants Association; Interactive Games and Entertainment Association; International Game Developers Association; Iran Computer and Video Games Foundation