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  2. 1993–94 United States Senate hearings on video games

    en.wikipedia.org/wiki/1993–94_United_States...

    As a result, the American video game industry created the Interactive Digital Software Association (now known as the Entertainment Software Association) in July 1994 to serve as an advocacy group for the industry, and subsequently formed the Entertainment Software Ratings Board (ESRB) to provide content ratings on video games sold at retail in ...

  3. Videogame Rating Council - Wikipedia

    en.wikipedia.org/wiki/Videogame_Rating_Council

    The Videogame Rating Council (V.R.C.) was introduced by Sega of America in 1993 to rate all video games that were released for sale in the United States and Canada on the Master System, Genesis, Game Gear, Sega CD, 32X, and Pico. The rating had to be clearly displayed on the front of the box, but their appearance in advertisements for the video ...

  4. Entertainment Software Rating Board - Wikipedia

    en.wikipedia.org/wiki/Entertainment_Software...

    At the time of the 1993 hearings, there was no industry-wide standard in place for rating video games, which was a point of contention at the hearings. [10] Sega had implemented its own voluntary ratings system, the Videogame Rating Council (VRC), largely to rate games released for its own consoles, which Nintendo largely disputed. [11]

  5. Category:Video game content ratings systems - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    Pages in category "Video game content ratings systems" ... Videogame Rating Council This page was last edited on 31 March 2013, at 03:50 (UTC). Text ...

  6. Video game content rating system - Wikipedia

    en.wikipedia.org/wiki/Video_game_content_rating...

    The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that assigns age and content ratings, enforces industry-adopted advertising guidelines, and ensures responsible online privacy principles for computer and video games and other entertainment software in countries of North America. [47]

  7. Truth in Video Game Rating Act - Wikipedia

    en.wikipedia.org/wiki/Truth_in_Video_Game_Rating_Act

    The United States Truth in Video Game Rating Act (S.3935) was a failed bill that was introduced by then Senator Sam Brownback (R-KS) on September 26, 2006. The act would require the ESRB to have access to the full content of and hands-on time with the games it was to rate, rather than simply relying on the video demonstrations submitted by developers and publishers. [1]

  8. Recreational Software Advisory Council - Wikipedia

    en.wikipedia.org/wiki/Recreational_Software...

    The goal of the council was to provide objective content ratings for computer games, similar to the earlier formed Videogame Rating Council (VRC) and later Entertainment Software Rating Board (ESRB). The RSAC ratings were based on the research of Dr. Donald F. Roberts of Stanford University who studied media and its effect on children.

  9. Category:Video game organizations - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    The Independent Game Developers' Association; Indonesian Game Rating System; Interactive Entertainment Merchants Association; Interactive Games and Entertainment Association; International Game Developers Association; Iran Computer and Video Games Foundation