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  2. Master of Orion: Conquer the Stars - Wikipedia

    en.wikipedia.org/wiki/Master_of_Orion:_Conquer...

    Master of Orion received generally favourable reviews. Danial Tack from Game Informer gave a generally positive review praising the game's accessibility to newcomers to the 4X genre and called the game "one of the best entry-level 4X games out there". He also remarked that the game's graphics "may be the visual high point for 4X space titles". [20]

  3. Alan Emrich - Wikipedia

    en.wikipedia.org/wiki/Alan_Emrich

    Alan Emrich (October 1, 1959 – January 7, 2025) was an American writer and designer of board games and video games.He contributed to the design of Master of Orion and Master of Orion 3, wrote strategy guides for video games, and acknowledged as the originator of the term 4X to describe the genre of strategic turn-based games associated with games like Master of Orion.

  4. Master of Orion - Wikipedia

    en.wikipedia.org/wiki/Master_of_Orion

    Master of Orion (abbreviated as MoO) is a turn-based, 4X science fiction strategy game in which the player leads one of ten races to dominate the galaxy through a combination of diplomacy and conquest while developing technology, exploring and colonizing star systems.

  5. List of 4X video games - Wikipedia

    en.wikipedia.org/wiki/List_of_4X_video_games

    Games prior to Master of Orion have been retroactively identified as 4X games. Early precursors include the board games Outreach and Stellar Conquest , both published in the 1970s. [ 1 ] Some early strategy video games, such as Andromeda Conquest (1982) and Cosmic Balance II (1983) incorporated what would later become elements of 4X games, but ...

  6. Simtex - Wikipedia

    en.wikipedia.org/wiki/Simtex

    Older logo used in the game Master of Magic. Simtex was a video game developer established by Steve Barcia in 1988. It created a number of turn-based strategy games for the PC, most notably the first two Master of Orion games. The company closed in 1997.

  7. 4X - Wikipedia

    en.wikipedia.org/wiki/4X

    4X computer games such as Master of Orion II let empires explore the map, expanding by founding new colonies and exploiting their resources. The game can be won by becoming an elected leader of the galaxy, exterminating all opponents, or eliminating the Antarans.

  8. Master of Orion III - Wikipedia

    en.wikipedia.org/wiki/Master_of_Orion_III

    Master of Orion III is a turn-based strategy game with the goal of defeating the artificial intelligence (AI), or other players, in one of three ways. During each turn, the player makes all the decisions that will be performed during that turn, including exploration, colonization, diplomacy, trade, voting in the Senate, technological research, espionage, and the design, construction, and ...

  9. Master of Orion II: Battle at Antares - Wikipedia

    en.wikipedia.org/wiki/Master_of_Orion_II:_Battle...

    One review of Space Empires IV made several comparisons with Master of Orion II, commenting favorably on the complex tactical combat, while criticizing the relatively "sparse graphics and sound", concluding that it was the most sophisticated game available in the genre, but that it built "on the basic foundation of Master of Orion" instead of ...