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  2. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    As of 2018, Unity had been used to create approximately half of the mobile games on the market and 60 percent of augmented reality and virtual reality content, [124] including approximately 90 percent on emerging augmented reality platforms, such as Microsoft HoloLens, and 90 percent of Samsung Gear VR content. [97] Unity technology is the ...

  3. Auto-Play - Wikipedia

    en.wikipedia.org/wiki/Auto-Play

    Auto-Play is a feature used by some websites containing at least one embedded video or audio element wherein the video or audio element starts playing, automatically, without explicit user choice, after some triggering event such as page load or navigating to a particular region of the webpage.

  4. Mixamo - Wikipedia

    en.wikipedia.org/wiki/Mixamo

    Mixamo was founded in 2008 by Stefano Corazza and Nazim Kareemi as a spin-off of Stanford University's Biomotion Lab, [1] [3] and started out as a cloud-based service offering animations and automatic character rigging. [4] It launched its first online animation service in 2009. In 2010, Mixamo worked with Evolver to provide characters to ...

  5. AOL Video - Serving the best video content from AOL and ...

    www.aol.com/video/view/how-to-manage-your...

    The AOL.com video experience serves up the best video content from AOL and around the web, curating informative and entertaining snackable videos.

  6. Super Animal Royale - Wikipedia

    en.wikipedia.org/wiki/Super_Animal_Royale

    Super Animal Royale is an indie battle royale video game developed and published by Pixile Studios. The game features 64-player matches starring anthropomorphic animals who use a variety of weapons and firearms from a 2D overhead perspective and was built using the Unity game engine.

  7. Simplygon - Wikipedia

    en.wikipedia.org/wiki/Simplygon

    The Swedish company Donya Labs was founded in 2006 in Linköping. Donya Labs developed Simplygon with the vision to optimize the handling of 3D graphics to allow game developers to focus on making good games.

  8. Microsoft 3D Viewer - Wikipedia

    en.wikipedia.org/wiki/Microsoft_3D_Viewer

    On the first launch, 3D Viewer automatically loads a "Bee.glb" file and renders an animated wasp, not a bee, on a gray background. Users can change the viewing angle, select and watch one of the available animations (defined in the 3D file) or adjust either of the 3 light sources.

  9. WebGL - Wikipedia

    en.wikipedia.org/wiki/WebGL

    As with any other graphics API, creating content for WebGL scenes requires using a 3D content creation tool and exporting the scene to a format that is readable by the viewer or helper library. Desktop 3D authoring software such as Blender , Autodesk Maya or SimLab Composer can be used for this purpose.

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