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  2. RGBA color model - Wikipedia

    en.wikipedia.org/wiki/RGBA_color_model

    In computer graphics, pixels encoding the RGBA color space information must be stored in computer memory (or in files on disk). In most cases four equal-sized pieces of adjacent memory are used, one for each channel, and a 0 in a channel indicates black color or transparent alpha, while all-1 bits indicates white or fully opaque alpha.

  3. List of monochrome and RGB color formats - Wikipedia

    en.wikipedia.org/wiki/List_of_monochrome_and_RGB...

    Also, the actual displayed colors are subject to the output format used - PAL or NTSC, composite or component video, etc. - and might be slightly different. For simulated images and specific hardware and alternate methods to produce colors other than RGB (ex: composite), see the List of 8-bit computer hardware palettes , the List of 16-bit ...

  4. Comparison of graphics file formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_graphics...

    Highly compressed raster imaging format. No DCS: Kodak DCS Pro RAW Kodak.dcs DCR: Digital Camera Raw Kodak: TIFF .dcr DDS: DirectDraw Surface Microsoft.dds DNG: Digital Negative Adobe Systems: compatible with ISO 12234-2, TIFF/EP [1].dng A raw image format suitable as an archival format and as the native raw format of digital cameras [2] Yes [3 ...

  5. Ericsson Texture Compression - Wikipedia

    en.wikipedia.org/wiki/Ericsson_Texture_Compression

    This format is a part of the OpenGL ES graphics standard extensions [4] for embedded devices such as mobile phones and has been approved by the Khronos Group for use in the WebGL graphics standard for browser-side World Wide Web graphics. [citation needed] Android version 2.2 (Froyo) includes support for ETC1. [5] [3]

  6. List of file formats - Wikipedia

    en.wikipedia.org/wiki/List_of_file_formats

    STM – format used by The Powder Toy, Powder Toy stamp; PKG – format used by Bungie for the PC Beta of Destiny 2, for nearly all the game's assets. CHR – format used by Team Salvato, for the character files of Doki Doki Literature Club! Z5 – format used by Z-machine for story files in interactive fiction.

  7. RGBE image format - Wikipedia

    en.wikipedia.org/wiki/RGBE_image_format

    OpenGL mandates support for an analogous RGB9_E5 color (not render) format, where three channels have 9 bits of mantissa each and share 5 bits of exponent. [2] JPEG XT Part 2 (Dolby JPEG-HDR) and Part 7 Profile A are based on the RGBE format. RGBM is a format with the exponent replaced with a shared multiplier, while RGBD stores a divider instead.

  8. Pixel format - Wikipedia

    en.wikipedia.org/wiki/Pixel_Format

    The pixel format of the image sensor dictates or determines the color depth (often referred to as bit depth), color filter array filtering patterns that are used by the sensor, and the method by which pixel information is stored (packed pixel and planar pixel). The pixel format for the sensor is typically user-configurable.

  9. Computer Graphics Metafile - Wikipedia

    en.wikipedia.org/wiki/Computer_Graphics_Metafile

    Computer Graphics Metafile (CGM) is a free and open international standard file format for 2D vector graphics, raster graphics, and text, and is defined by ISO/IEC 8632. [ 2 ] Overview