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Fig. 1: AVL tree with balance factors (green) In computer science, an AVL tree (named after inventors Adelson-Velsky and Landis) is a self-balancing binary search tree. In an AVL tree, the heights of the two child subtrees of any node differ by at most one; if at any time they differ by more than one, rebalancing is done to restore this property.
Self-balancing binary trees solve this problem by performing transformations on the tree (such as tree rotations) at key insertion times, in order to keep the height proportional to log 2 (n). Although a certain overhead is involved, it is not bigger than the always necessary lookup cost and may be justified by ensuring fast execution of all ...
Various height-balanced binary search trees were introduced to confine the tree height, such as AVL trees, Treaps, and red–black trees. [5] The AVL tree was invented by Georgy Adelson-Velsky and Evgenii Landis in 1962 for the efficient organization of information. [6] [7] It was the first self-balancing binary search tree to be invented. [8]
The worst-case height of AVL is 0.720 times the worst-case height of red-black trees, so AVL trees are more rigidly balanced. The performance measurements of Ben Pfaff with realistic test cases in 79 runs find AVL to RB ratios between 0.677 and 1.077, median at 0.947, and geometric mean 0.910. [22] The performance of WAVL trees lie in between ...
Under this framework, the join operation captures all balancing criteria of different balancing schemes, and all other functions join have generic implementation across different balancing schemes. The join-based algorithms can be applied to at least four balancing schemes: AVL trees, red–black trees, weight-balanced trees and treaps.
Therefore, one can strategically apply rotations to nodes whose left child and right child differ in height by more than 1. Self-balancing binary search trees apply this operation automatically. A type of tree which uses this rebalancing technique is the AVL tree.
The depth of a tree is the maximum depth of any vertex. Depth is commonly needed in the manipulation of the various self-balancing trees, AVL trees in particular. The root has depth zero, leaves have height zero, and a tree with only a single vertex (hence both a root and leaf) has depth and height zero.
Often trees have a fixed (more properly, bounded) branching factor , particularly always having two child nodes (possibly empty, hence at most two non-empty child nodes), hence a "binary tree". Allowing empty trees makes some definitions simpler, some more complicated: a rooted tree must be non-empty, hence if empty trees are allowed the above ...