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The main human adversaries in The Lord of the Rings are the Haradrim and the Easterlings. [1] The Haradrim or Southrons were hostile to Gondor, and used elephants in war. Tolkien describes them as "swart", [4] meaning "dark-skinned". [9] The Easterlings lived in Rhûn, the vast eastern region of Middle-earth; they fought in the armies of ...
Elves speaking an elvish language similar to those in Tolkien's novels became staple non-human characters in high fantasy works and in fantasy role-playing games like Dungeons & Dragons. They are often portrayed as being mentally sharp and lovers of nature, art, and song, as well as wiser and more beautiful than humans.
Tolkien's Elves remain unwearied with age. They can recover from wounds which would be fatal to a Man, but can be killed in battle. Spirits of dead Elves go to the Halls of Mandos in Valinor, a sort of Earthly Paradise, for an afterlife. After a period of rest that serves as "cleansing", their spirits are clothed in bodies identical to their ...
This was later spelled Quenya (High-elven); it and Sindarin (Grey-elven) are the most complete of Tolkien's constructed languages. Elves are also credited with creating the Tengwar (by Fëanor) and Cirth (Daeron) scripts. [4] Tolkien's Elves are immortal, and remain unwearied with age, but can be killed in battle. Spirits of dead Elves go to ...
The fictional races and peoples that appear in J. R. R. Tolkien's fantasy world of Middle-earth include the seven listed in Appendix F of The Lord of the Rings: Elves, Men, Dwarves, Hobbits, Ents, Orcs and Trolls, as well as spirits such as the Valar and Maiar.
J. R. R. Tolkien built a process of decline and fall in Middle-earth into both The Silmarillion and The Lord of the Rings.. The pattern is expressed in several ways, including the splintering of the light provided by the Creator, Eru Iluvatar, into progressively smaller parts; the fragmentation of languages and peoples, especially the Elves, who are split into many groups; the successive falls ...
The Old Straight Road allows the Elves to sail from Middle-earth to Valinor.. The Old Straight Road, the Straight Road, the Lost Road, or the Lost Straight Road, is J. R. R. Tolkien's conception, in his fantasy world of Arda, that his Elves are able to sail to the earthly paradise of Valinor, realm of the godlike Valar.
Scholars have noted that Tolkien's Orcs are depicted as wholly evil, meaning that they could be slaughtered without regret. All the same, Tolkien made them human-like both in being able to speak, and in having a similar concept of good and evil, a moral sense of fairness, even if they are totally unable to apply their morals to themselves. This ...