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  2. JumpStart Toddlers - Wikipedia

    en.wikipedia.org/wiki/JumpStart_Toddlers

    JumpStart Toddlers is a 1996 educational video game, the fourth within the JumpStart franchise. An enhanced version was released in 2000. While the game itself received generally positive reviews, much of the commentary surrounding this title was as a key example of a burgeoning controversial lap-ware video gaming market, targeting children aged 5 and under.

  3. JumpStart - Wikipedia

    en.wikipedia.org/wiki/JumpStart

    The franchise began with independent developer Fanfare Software's 1994 video game JumpStart Kindergarten. The series was expanded into other age groups and beyond games to include workbooks , direct-to-video films, mobile apps , and other media under the ownership of Knowledge Adventure, which later assumed the name JumpStart Games .

  4. Osmo (game system) - Wikipedia

    en.wikipedia.org/wiki/Osmo_(Game_System)

    Osmo is a line of hands-on educational digital/physical games product by the company Tangible Play, based in Palo Alto, California.Osmo's products are built around its proprietary “Reflective Artificial Intelligence,” a system that uses a stand and a clip-on mirror to allow an iPad or iPhone's front-facing camera to recognize and track objects in the physical play space in front of the device.

  5. LeapFrog Didj - Wikipedia

    en.wikipedia.org/wiki/LeapFrog_Didj

    The LeapFrog Didj is a handheld console made by LeapFrog Enterprises.The Didj was priced at $89.99 when it debuted on August 22, 2008. Its library mostly consists of educational software aimed for children based on licensed properties such as those from Disney, Nickelodeon, and Marvel.

  6. Game Wave Family Entertainment System - Wikipedia

    en.wikipedia.org/wiki/Game_Wave_Family...

    Due to the shape of the controller and marketing concerns for a "Family Entertainment System," no heavily action-based game genres are present within the Game Wave's 13 game library. Rather, the software library consists mainly of trivia and puzzle games. In addition, many Game Wave games are heavily inspired by other video games and TV shows.

  7. Imagic - Wikipedia

    en.wikipedia.org/wiki/Imagic

    Imagic (/ ɪ ˈ m æ dʒ ɪ k / i-MA-jik) was an American video game developer and publisher that created games initially for the Atari 2600.Founded in 1981 by corporate alumni of Atari, Inc. and Mattel, its best-selling titles were Atlantis, Cosmic Ark, and Demon Attack. [1]

  8. VTech Socrates - Wikipedia

    en.wikipedia.org/wiki/VTech_Socrates

    The VTech Socrates is an 8-bit educational home video game console manufactured and released in 1988 by VTech. The console features a robot character Socrates, named after the philosopher. The character is similar to Johnny Five from the Short Circuit movies. It was discontinued in 1994.

  9. ZAPiT Games - Wikipedia

    en.wikipedia.org/wiki/ZAPiT_Games

    ZAPiT Games, Inc. was a Canadian company based in Mississauga, Ontario. It was formed in 2003 to create a family oriented home video game console . [ 1 ] To that goal, it partnered with companies such as National Semiconductor , Panasonic and Altera to create the Game Wave Family Entertainment System .