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  2. Bodystorming - Wikipedia

    en.wikipedia.org/wiki/Bodystorming

    Bodystorming is a technique sometimes used in interaction design or as a creativity technique. It has also been cited as catalyzing scientific research when used as a ...

  3. Extreme users - Wikipedia

    en.wikipedia.org/wiki/Extreme_users

    The first academic recognition of extreme users can be seen within Interaction Relabelling and Extreme Characters: Methods for Exploring Aesthetic Interactions. [5] [1] Through its citing of specific studies in the use-cases of personas, it brings to fruition how many studies had been citing the use of extreme characters within their product design without realising its academic potential.

  4. Ideation (creative process) - Wikipedia

    en.wikipedia.org/wiki/Ideation_(creative_process)

    Bodystorming: Bodystorming is a creative process that involves using the body to simulate various actions and explore different solutions to a problem. The term was coined by Gijs van Wulfen , who developed the process as a way to overcome the limits of traditional brainstorming.

  5. Sonic interaction design - Wikipedia

    en.wikipedia.org/wiki/Sonic_interaction_design

    bodystorming, especially when combined with vocal sketching, [12] where participants produce vocal imitations to mimic the sonic behavior of objects while they are being interacted with; theatrical practices, such as theatrical metaphors and dramatic performance; [13] basic design, [14] based on demonstrations and intersubjectivity;

  6. Category:Usability - Wikipedia

    en.wikipedia.org/wiki/Category:Usability

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  7. Category:Creativity techniques - Wikipedia

    en.wikipedia.org/wiki/Category:Creativity_techniques

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  8. Talk:Bodystorming - Wikipedia

    en.wikipedia.org/wiki/Talk:Bodystorming

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  9. Category:Human–computer interaction - Wikipedia

    en.wikipedia.org/wiki/Category:Human–computer...

    H. HAL (software) Hands-on computing; Hick's law; HIL bus; Hogel processing unit; Holus; Human action cycle; Human City Interaction; Human interface device; Human interface guidelines