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  2. Origami Polyhedra Design - Wikipedia

    en.wikipedia.org/wiki/Origami_Polyhedra_Design

    There are two traditional methods for making polyhedra out of paper: polyhedral nets and modular origami.In the net method, the faces of the polyhedron are placed to form an irregular shape on a flat sheet of paper, with some of these faces connected to each other within this shape; it is cut out and folded into the shape of the polyhedron, and the remaining pairs of faces are attached together.

  3. Mathematics of paper folding - Wikipedia

    en.wikipedia.org/wiki/Mathematics_of_paper_folding

    The fold-and-cut problem asks what shapes can be obtained by folding a piece of paper flat, and making a single straight complete cut. The solution, known as the fold-and-cut theorem, states that any shape with straight sides can be obtained. A practical problem is how to fold a map so that it may be manipulated with minimal effort or movements.

  4. List of interactive geometry software - Wikipedia

    en.wikipedia.org/wiki/List_of_interactive...

    Live Geometry is a free CodePlex project that lets you create interactive ruler and compass constructions and experiment with them. It is written in Silverlight 4 and C# 4.0 (Visual Studio 2010). The core engine is a flexible and extensible framework that allows easy addition of new figure types and features.

  5. 3D composites - Wikipedia

    en.wikipedia.org/wiki/3D_composites

    There are several types of 3D woven fabrics that are commercially available; they can be classified according to their weaving technique. [7]3D woven interlock fabrics, are 3D woven fabrics produced on a traditional 2D weaving loom, using proper weave design and techniques, it could either have the weaver/z-yarn going through all the thickness of the fabric or from layer to layer.

  6. Tesseract - Wikipedia

    en.wikipedia.org/wiki/Tesseract

    The edge-first parallel projection of the tesseract into three-dimensional space has an envelope in the shape of a hexagonal prism. Six cells project onto rhombic prisms, which are laid out in the hexagonal prism in a way analogous to how the faces of the 3D cube project onto six rhombs in a hexagonal envelope under vertex-first projection.

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