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  2. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    Book extract: Implementing the Singleton Pattern in C# by Jon Skeet; Singleton at Microsoft patterns & practices Developer Center; IBM article "Double-checked locking and the Singleton pattern" by Peter Haggar; Geary, David (April 25, 2003). "How to navigate the deceptively simple Singleton pattern". Java Design Patterns. JavaWorld

  3. Initialization-on-demand holder idiom - Wikipedia

    en.wikipedia.org/wiki/Initialization-on-demand...

    In software engineering, the initialization-on-demand holder (design pattern) idiom is a lazy-loaded singleton. In all versions of Java, the idiom enables a safe, highly concurrent lazy initialization of static fields with good performance. [1] [2]

  4. File:Singleton UML class diagram.svg - Wikipedia

    en.wikipedia.org/wiki/File:Singleton_UML_class...

    The following other wikis use this file: Usage on ca.wikipedia.org Patró singleton; Usage on de.wikipedia.org Singleton (Entwurfsmuster) Usage on es.wikipedia.org Singleton; Usage on fi.wikipedia.org Singleton; Usage on fr.wikipedia.org Singleton (patron de conception) Usage on gl.wikipedia.org Singleton; Usage on he.wikipedia.org תבנית ...

  5. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns. The book was written by Erich Gamma , Richard Helm , Ralph Johnson , and John Vlissides , with a foreword by Grady Booch .

  6. Multiton pattern - Wikipedia

    en.wikipedia.org/wiki/Multiton_pattern

    In software engineering, the multiton pattern is a design pattern which generalizes the singleton pattern. Whereas the singleton allows only one instance of a class to be created, the multiton pattern allows for the controlled creation of multiple instances, which it manages through the use of a map .

  7. Singleton - Wikipedia

    en.wikipedia.org/wiki/Singleton

    Singleton pattern, a design pattern that allows only one instance of a class to exist; Singleton bound, used in coding theory; Singleton variable, a variable that is referenced only once; Singleton, a character encoded with one unit in variable-width encoding schemes for computer character sets

  8. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    The observer pattern, as described in the Design Patterns book, is a very basic concept and does not address removing interest in changes to the observed subject or special logic to be performed by the observed subject before or after notifying the observers. The pattern also does not deal with recording change notifications or guaranteeing ...

  9. Thread safety - Wikipedia

    en.wikipedia.org/wiki/Thread_safety

    Variables are localized so that each thread has its own private copy. These variables retain their values across subroutine and other code boundaries and are thread-safe since they are local to each thread, even though the code which accesses them might be executed simultaneously by another thread. Immutable objects