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The write is one of the most basic routines provided by a Unix-like operating system kernel. It writes data from a buffer declared by the user to a given device, such as a file. This is the primary way to output data from a program by directly using a system call. The destination is identified by a numeric code.
an input/output stream that wraps a file stream buffer. Provides functions to open or close a file in addition to those of generic input/output stream fstream – operates on characters of type char; wfstream – operates on characters of type wchar_t; basic_stringstream: an input/output stream that wraps a string stream buffer.
The std::string class is the standard representation for a text string since C++98. The class provides some typical string operations like comparison, concatenation, find and replace, and a function for obtaining substrings. An std::string can be constructed from a C-style string, and a C-style string can also be obtained from one. [7]
In the C++ programming language, seekg is a function in the fstream library (part of the standard library) that allows you to seek to an arbitrary position in a file. This function is defined for ifstream class - for ofstream class there's a similar function seekp (this is to avoid conflicts in case of classes that derive both istream and ostream, such as iostream).
C++ programmers expect the latter on every major implementation of C++; it includes aggregate types (vectors, lists, maps, sets, queues, stacks, arrays, tuples), algorithms (find, for_each, binary_search, random_shuffle, etc.), input/output facilities (iostream, for reading from and writing to the console and files), filesystem library ...
An include directive instructs a text file processor to replace the directive text with the content of a specified file. The act of including may be logical in nature. The processor may simply process the include file content at the location of the directive without creating a combined file. Different processors may use different syntax.
Copy-on-write (COW), also called implicit sharing [1] or shadowing, [2] is a resource-management technique [3] used in programming to manage shared data efficiently. Instead of copying data right away when multiple programs use it, the same data is shared between programs until one tries to modify it.
Provides std::stringstream and other supporting classes for string manipulation. <streambuf> Provides reading and writing functionality to/from certain types of character sequences, such as external files or strings. <strstream> Provides input/output operations on array-backed streams. Deprecated in C++98, removed in C++26. <syncstream> Added ...