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Sid Meier's Civilization III is the third installment of the Sid Meier's Civilization turn-based strategy video game series. It was released in 2001, and followed by Civilization IV . Unlike the original game, Civilization III was not designed by Sid Meier , but by Jeff Briggs , a game designer , and Soren Johnson , a game programmer .
Civilization is a series of turn-based strategy video games, first released in 1991. [1] Sid Meier developed the first game in the series and has had creative input for most of the rest, [2] and his name is usually included in the formal title of these games, such as Sid Meier's Civilization VI.
Civilization III: Conquests is the second and final expansion pack for the video game Civilization III (2001), first released in 2003. Like the first expansion pack, Play the World, it added eight more playable civilizations, introduced new gameplay concepts, and added two new types of government.
Civilization III: Play the World is the first expansion pack for Civilization III, released in October 2002. Play the World added more civilizations, a new multiplayer feature, new Wonders of the World, new units and new game modes, including: elimination, regicide, and capture the flag.
Two expansion packs, Civilization III: Play the World (2002) and Civilization III: Conquests (2003), developed by Firaxis and published by Infogrames (Conquests as Atari) [20] [21] Civilization III: Gold Edition (2003) includes the original game and Play the World ; Civilization III: Complete (2004) includes the original game and both expansion ...
Sidney K. Meier (/ ˈ m aɪər / MIRE; born February 24, 1954) is an American businessman and computer programmer.A programmer, designer, and producer of several strategy video games and simulation video games, including the Civilization series, Meier co-founded MicroProse in 1982 with Bill Stealey and is the Director of Creative Development of Firaxis Games, which he co-founded with Jeff ...
Civilization is a franchise composed primarily of a series of turn-based strategy video games and associated media. The core of the franchise is a series of six titles for personal computers, released between 1991 and 2016.
The Xbox 360 version. The main game of Civilization Revolution begins in 4000 BC, with a lone settler unit in the middle of a little-explored region. That settler has the capability to found a city, which, depending on its specific mix of geographical surroundings, begins harvesting food (for the continued growth of the city), production (for the creation of units and buildings), and trade ...