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Space Shuttle Atlantis The Orbiter version of the Space Shuttle Atlantis, a retired Space Shuttle orbiter formerly operated by NASA, and the only player-controllable spacecraft based on a real world design that is included with the basic installation of Orbiter. Space Station Mir Orbiter's model of the historic Russian space station. Unlike its ...
The Space Shuttle flight software that monitors and controls the Canadarm was developed in Houston, Texas, by the Federal Systems Division of IBM. Rockwell International 's Space Transportation Systems Division designed, developed, tested, and built the systems used to attach the Canadarm to the payload bay of the orbiter.
Microsoft Space Simulator is a space flight simulator program, based on Microsoft Flight Simulator for MS-DOS. It was one of the first general-purpose space flight simulators and it incorporated concepts from astrodynamics , motion , and celestial mechanics .
It has been used in many U.S. space projects since 1973 and its most significant use was in the Space Shuttle program (approximately 85% of the Shuttle software was coded in HAL/S). [3] It was designed by Intermetrics in 1972 for NASA and delivered in 1973.
Users can travel through space in any direction or at any speed and can move forwards or backwards in time. [4] SpaceEngine is currently in beta status. Up to version 0.9.8.0E, released in August 2017, it was available as freeware for Microsoft Windows. Version 0.990 beta, the first paid edition, was released on Steam in June 2019.
Windows Endless Space 2: 2017 AMPLITUDE Studios: Sega Windows, Mac OS X Endless Space 2 is a strategic space opera set in a mysterious universe. Your story unfolds in a galaxy that was first colonized by God-like beings known as the "Endless", who rose and fell eons ago.
The simulation is centered on a typical Space Shuttle mission to service a space station. Mission phases include Earth Lift-Off, Orbital Rendezvous, Approach and Alignment and Docking. [2] It was released for the Apple II in 1982, [2] receiving positive feedback from reviewers. [3]
The partial reusability of the Space Shuttle was one of the primary design requirements during its initial development. [65]: 164 The technical decisions that dictated the orbiter's return and re-use reduced the per-launch payload capabilities. The original intention was to compensate for this lower payload by lowering the per-launch costs and ...