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A gesture drawing is a laying in of the action, form, and pose of a model/figure. Typical situations involve an artist drawing a series of poses taken by a model in a short amount of time, often as little as 10 seconds, or as long as 5 minutes.
Often, the old school animators used this process to quickly jot down the key "poses" that were part of an animation sequence. These compact drawing were then pinned up above the animation table, within easy view. As the animator worked through creating the final drawings of each pose, the thumbnails helped to keep the original ideation relevant.
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AR Doodle is a feature to draw (i.e. doodle) on objects while it is being captured on the device camera. [9] Deco Pic is another feature in the AR Zone for adding frames, stickers and GIFs on an existing photo or video. [6] 3D Scanner, which is available on select devices with a time of flight (ToF) camera, create 3D models of real-world ...
A key animator or lead animator will draw the key frames or key drawings in a scene, using the character layouts as a guide. The key animator draws enough of the frames to get across the major poses within a character performance. While working on a scene, a key animator will usually prepare a pencil test of the scene. A pencil test is a much ...
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Figure drawing by Leonardo da Vinci. A figure drawing is a drawing of the human form in any of its various shapes and postures, using any of the drawing media. The term can also refer to the act of producing such a drawing. The degree of representation may range from highly detailed, anatomically correct renderings to loose and expressive sketches.
This is a list of 3D-enabled mobile phones, which typically use autostereoscopic displays. Some devices may use other kinds of display technology, like holographic displays or multiscopic displays. Some devices employ eye tracking in aiming the 3D effect to the viewer's eye.