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  2. Parent pointer tree - Wikipedia

    en.wikipedia.org/wiki/Parent_pointer_tree

    When used to implement a set of stacks, the structure is called a spaghetti stack, cactus stack or saguaro stack (after the saguaro, a kind of cactus). [1] Parent pointer trees are also used as disjoint-set data structures. The structure can be regarded as a set of singly linked lists that share part of their structure, in particular, their ...

  3. Graph-structured stack - Wikipedia

    en.wikipedia.org/wiki/Graph-structured_stack

    In the following diagram, there are four stacks: {7,3,1,0}, {7,4,1,0}, {7,5,2,0}, and {8,6,2,0}. Another way to simulate nondeterminism would be to duplicate the stack as needed. The duplication would be less efficient since vertices would not be shared. For this example, 16 vertices would be needed instead of 9.

  4. Stack-based memory allocation - Wikipedia

    en.wikipedia.org/wiki/Stack-based_memory_allocation

    The stack is often used to store variables of fixed length local to the currently active functions. Programmers may further choose to explicitly use the stack to store local data of variable length. If a region of memory lies on the thread's stack, that memory is said to have been allocated on the stack, i.e. stack-based memory allocation (SBMA).

  5. Stub (distributed computing) - Wikipedia

    en.wikipedia.org/wiki/Stub_(distributed_computing)

    Stub libraries are crucial in distributed computing, as they allow for local procedure calls to be made to remote objects or services. The client-side stub or proxy is responsible for converting the parameters used in a function call and deconverting the results returned by the server after executing the function, a process known as marshalling ...

  6. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    The g++ compiler implements the multiple inheritance of the classes B1 and B2 in class D using two virtual method tables, one for each base class. (There are other ways to implement multiple inheritance, but this is the most common.) This leads to the necessity for "pointer fixups", also called thunks, when casting. Consider the following C++ code:

  7. Category:Stub-Class C/C++ articles - Wikipedia

    en.wikipedia.org/wiki/Category:Stub-Class_C/C++...

    Pages in category "Stub-Class C/C++ articles" The following 61 pages are in this category, out of 61 total. This list may not reflect recent changes. A. Talk:Adns;

  8. Stack-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Stack-oriented_programming

    To emphasize the effect of a statement, a comment is often used showing the top of the stack before and after the statement; this is known as the stack effect diagram. Some stack-oriented languages may use multiple stacks for different purposes; for example, PostScript uses separate stacks for variables, dictionaries, procedures, some typical ...

  9. Category : Stub-Class software articles of Low-importance

    en.wikipedia.org/wiki/Category:Stub-Class...

    Pages in category "Stub-Class software articles of Low-importance" The following 200 pages are in this category, out of approximately 1,637 total. This list may not reflect recent changes. (previous page) .