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Waterworks! is a card-based strategy video game developed by Mateusz Sokalszczuk (also known by his online name scriptwelder) in co-operation with the University of Gdańsk and funded by the Polish Ministry of Science and Higher Education, which focuses on managing the water systems of the Polish city of Grudziądz during the Middle Ages.
Cornhole (also known regionally as sack toss, or bags) is a lawn game popular in North America in which players or teams take turns throwing fabric bean bags at an inclined board with a hole in its far end. The goal of the game is to score points by either landing a bag on the board (one point) or putting a bag through the hole (three points).
The popular beach game is a must-have at your next family outing, according to our director. This Amazon portable cornhole set is great for entertaining kids. The popular beach game is a must-have ...
Target Toss Pro: Bags was initially developed by Incredible Technologies for arcade systems in 2007. They later collaborated with n-Space to create a WiiWare version. Executive director Andy Kniaz stated that he wanted to bring it to the Wii because "the use of the Wiimote captures the physical motion of the game perfectly", and cited Wii Bowling as an inspiration for a re-playable sports game ...
The science behind the backyard game explains how beanbags can curl, bounce, and even hop their way right into the hole. 5 Tricks to Dominate a Game of Cornhole on Labor Day, According to a Pro ...
Waterworks is a card game created by Parker Brothers in 1972, named for the space Water Works in the game Monopoly. The game pieces consist of: a deck of 110 pipe cards, a bathtub-shaped card tray, and 10 small metal wrenches. The object is for each player to create a pipeline of a designated length that begins with a valve and ends with a spout.
Hydrophobia features fully dynamic and free-flowing water. Gameplay involves the player being able to interact with the environment, and the realistic water dynamics. Rob Hewson (game designer at Blade Interactive) stated that "player versus environment is certainly a large part of the experience, the wonderful thing about water is that it is constantly affecting every area of the environment ...
The Amazon Trail is an educational computer game created by MECC. It was inspired by the popularity of The Oregon Trail, featuring the areas surrounding the Amazon River and some of its tributaries. In this 2D adventure, the player is asked to set out on a journey up the Amazon, hoping to make it to the lost Inca village of Vilcabamba. Along ...