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  2. EverQuest II expansions - Wikipedia

    en.wikipedia.org/wiki/EverQuest_II_expansions

    Chains of Eternity is the ninth expansion to EverQuest II. This expansion contains features such as level increases, the Guild level cap raised to 95, Player level cap 95 and Tradeskill cap to 95, prestige abilities and game items only available in this expansion. Each subclass gets an access to new Prestige Abilities. [16]

  3. EverQuest II - Wikipedia

    en.wikipedia.org/wiki/EverQuest_II

    When EverQuest 2 was launched, a player chose the character's archetype during the initial character creation and then chose a 'class' at level 10 and a 'sub-class' at level 20. This system was changed in 2006 so that a character's final class is chosen at creation. Acquisition of equipment is a major focus of character progression.

  4. EverQuest expansions - Wikipedia

    en.wikipedia.org/wiki/EverQuest_expansions

    Promoted by Sony Online as EverQuest's "first download-only extension", it was the first EverQuest content expansion available almost exclusively from Sony Online's direct purchase and download service. Due to overwhelming demand, a limited number of CDs were made available to retailers after the product release date.

  5. Equalization (audio) - Wikipedia

    en.wikipedia.org/wiki/Equalization_(audio)

    Equalization, or simply EQ, in sound recording and reproduction is the process of adjusting the volume of different frequency bands within an audio signal. The circuit or equipment used to achieve this is called an equalizer. [1] [2] Most hi-fi equipment uses relatively simple filters to make bass and treble adjustments. Graphic and parametric ...

  6. EverQuest - Wikipedia

    en.wikipedia.org/wiki/EverQuest

    EverQuest is a 3D fantasy-themed massively multiplayer online role-playing game (MMORPG) originally developed by Verant Interactive and 989 Studios for Windows.It was released by Sony Online Entertainment in March 1999 in North America, [5] and by Ubisoft in Europe in April 2000. [6]

  7. Experience point - Wikipedia

    en.wikipedia.org/wiki/Experience_point

    Arneson introduced a level-up system while playing a modification of Chainmail, for which Gygax was a co-author. [2] Dungeons & Dragons needed an abbreviation for "experience point", but EP was already in use for "electrum pieces", part of the currency system. One of TSR's first hires, Lawrence Schick, suggested the abbreviation to XP, to help ...

  8. Sound level meter - Wikipedia

    en.wikipedia.org/wiki/Sound_level_meter

    This stands for Level, as in the sound pressure level measured through a microphone or the electronic signal level measured at the output from an audio component, such as a mixing desk. Measurement results depend on the frequency weighting (how the sound level meter responds to different sound frequencies), and time weighting (how the sound ...

  9. European Qualifications Framework - Wikipedia

    en.wikipedia.org/wiki/European_Qualifications...

    At present, an enterprise in France may hesitate to recruit a job applicant from, say, Sweden, because it does not understand the level of the qualifications presented by the Swedish candidate. But once the EQF is fully implemented, a Swedish person's certificates will bear a reference to an EQF reference level.