Ad
related to: minecraft hand transparent texture
Search results
Results From The WOW.Com Content Network
Steve is a player character from the 2011 sandbox video game Minecraft.Created by Swedish video game developer Markus "Notch" Persson and introduced in the original 2009 Java-based version, Steve is the first of nine default player character skins available for players of contemporary versions of Minecraft.
The fictional metal duranium is referred to in many episodes of Star Trek as extremely hard alloys used in starship hulls and hand-held tools. Dureum Lensman: The fictional synthetic metal dureum has a higher moment of inertia than regular materials. It takes more work to move or stop moving than other objects of the same mass. Dust RWBY
Alpha mapping is used when the given object's transparency is not consistent: when the transparency amount is not the same for the entire object and/or when the object is not entirely transparent. If the object has the same level of transparency everywhere, one can either use a solid-color alpha texture or an integer value.
Real-world subsurface scattering of light in a photograph of a human hand Computer-generated subsurface scattering in Blender. Subsurface scattering (SSS), also known as subsurface light transport (SSLT), [1] is a mechanism of light transport in which light that penetrates the surface of a translucent object is scattered by interacting with the material and exits the surface potentially at a ...
In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game.Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [1]
For instance, some kinds of glass, while transparent in the visual range, are largely opaque to ultraviolet light. More extreme frequency-dependence is visible in the absorption lines of cold gases. Opacity can be quantified in many ways; for example, see the article mathematical descriptions of opacity.
iClone is a real-time 3D animation and rendering software program. Real-time playback is enabled by using a 3D videogame engine for instant on-screen rendering. [1]Other functionality includes: full facial and skeletal animation of human and animal figures; lip-syncing; [2] import of standard 3D file types including FBX; a timeline for editing and merging motions; a Python API and a scripting ...
Texture element, a pixel of a texture. Texture cache A specialised read-only cache in a graphics processing unit for buffering texture map reads, accelerating texture sampling operations. Texture sampling The process of texture lookup with texture filtering. Performed by a texture sampling unit in a graphics processing unit Texture sampling unit