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  2. Pain (video game) - Wikipedia

    en.wikipedia.org/wiki/Pain_(video_game)

    Pain (stylized as PAIN) is an action video game developed by Idol Minds and published by Sony Computer Entertainment for the PlayStation 3.It was released as a downloadable title available from the PlayStation Store and was released in North America on November 29, 2007 and in the PAL region on March 20, 2008 and became the most popular downloadable game on the PlayStation Store. [1]

  3. Ragdoll physics - Wikipedia

    en.wikipedia.org/wiki/Ragdoll_physics

    While the constrained-rigid-body approach to ragdolls is the most common, other "pseudo-ragdoll" techniques have been used: Verlet integration: used by Hitman: Codename 47 and popularized by Thomas Jakobsen, [4] this technique models each character bone as a point connected to an arbitrary number of other points via simple constraints. Verlet ...

  4. Sandbox game - Wikipedia

    en.wikipedia.org/wiki/Sandbox_game

    A sandbox will have a combination of game mechanics and player freedom that can lead to emergent gameplay, where a player discovers solutions to challenges that may not be intended by the developers. [2] A sandbox sometimes gives the player "transformative" power over the game world, where "the free movement of play alters the more rigid ...

  5. Metal Gear Solid 2: Sons of Liberty - Wikipedia

    en.wikipedia.org/wiki/Metal_Gear_Solid_2:_Sons...

    Metal Gear Solid 2: Sons of Liberty [b] is a 2001 action-adventure stealth video game developed by Konami Computer Entertainment Japan and published by Konami for the PlayStation 2. Originally released on November 13, it is the fourth Metal Gear game produced by Hideo Kojima , the seventh overall game in the series and is a sequel to Metal Gear ...

  6. Euphoria (software) - Wikipedia

    en.wikipedia.org/wiki/Euphoria_(software)

    Euphoria is a game animation middleware created by NaturalMotion based on Dynamic Motion Synthesis, NaturalMotion's proprietary technology for animating 3D characters on-the-fly "based on a full simulation of the 3D character, including body, muscles and motor nervous system". [1]

  7. Platinum Arts Sandbox - Wikipedia

    en.wikipedia.org/wiki/Platinum_Arts_Sandbox

    Platinum Arts Sandbox is a video game programming tool. The tool was developed by Michael Tomaino and Kevin Meyer. The tool was developed by Michael Tomaino and Kevin Meyer. Features in media

  8. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...

  9. Universe Sandbox - Wikipedia

    en.wikipedia.org/wiki/Universe_Sandbox

    Universe Sandbox is a series of interactive space sandbox gravity simulator educational software video games.Using Universe Sandbox, users can see the effects of gravity on objects in the universe and run scale simulations of the Solar System, various galaxies or other simulations, while at the same time interacting and maintaining control over gravity, time, and other objects in the universe ...