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  2. Model–view–controller - Wikipedia

    en.wikipedia.org/wiki/Modelviewcontroller

    Diagram of interactions in MVC's Smalltalk-80 interpretation. Model–viewcontroller (MVC) is a software design pattern [1] commonly used for developing user interfaces that divides the related program logic into three interconnected elements.

  3. Model–view–presenter - Wikipedia

    en.wikipedia.org/wiki/Modelview–presenter

    Diagram that depicts the model–view–presenter (MVP) GUI design pattern. Model–view–presenter (MVP) is a derivation of the model–viewcontroller (MVC) architectural pattern, and is used mostly for building user interfaces. In MVP, the presenter assumes the functionality of the "middle-man". In MVP, all presentation logic is pushed to ...

  4. File:ModelViewControllerDiagram.svg - Wikipedia

    en.wikipedia.org/wiki/File:ModelViewController...

    A simple diagram depicting the relationship between the Model, View, and Controller. Note: the solid lines indicate a direct association, and the dashed line indicate an indirect association (e.g., observer pattern). Date: 7 April 2007: Source: en:Image:ModelViewControllerDiagram.png: Author: Traced by User:Stannered: Permission (Reusing this ...

  5. Model–view–viewmodel - Wikipedia

    en.wikipedia.org/wiki/Modelviewviewmodel

    View model The view model is an abstraction of the view exposing public properties and commands. Instead of the controller of the MVC pattern, or the presenter of the MVP pattern, MVVM has a binder, which automates communication between the view and its bound properties in the view model. The view model has been described as a state of the data ...

  6. Multimodal Architecture and Interfaces - Wikipedia

    en.wikipedia.org/wiki/Multimodal_Architecture...

    The Multimodal Architecture and Interfaces specification is based on the MVC design pattern, that proposes to organize the user interface structure in three parts: the Model, the View and the Controller. [3] This design pattern is also shown by the Data-Flow-Presentation architecture from the Voice Browser Working Group. [4]

  7. GRASP (object-oriented design) - Wikipedia

    en.wikipedia.org/wiki/GRASP_(object-oriented_design)

    The indirection pattern supports low coupling and reuses potential between two elements by assigning the responsibility of mediation between them to an intermediate object. An example of this is the introduction of a controller component for mediation between data (model) and its representation (view) in the model-view-controller pattern.

  8. JSP model 2 architecture - Wikipedia

    en.wikipedia.org/wiki/JSP_model_2_architecture

    JSP Model 2 is a complex design pattern used in the design of Java Web applications which separates the display of content from the logic used to obtain and manipulate the content. Since Model 2 drives a separation between logic and display, it is usually associated with the model–viewcontroller (MVC) paradigm. While the exact form of the ...

  9. List of software architecture styles and patterns - Wikipedia

    en.wikipedia.org/wiki/List_of_software...

    Software Architecture Style refers to a high-level structural organization that defines the overall system organization, specifying how components are organized, how they interact, and the constraints on those interactions. Architecture styles typically include a vocabulary of component and connector types, as well as semantic models for ...