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  2. C* - Wikipedia

    en.wikipedia.org/wiki/C*

    The language C* adds to C a "domain" data type and a selection statement for parallel execution in domains. For the CM-2 models the C* compiler translated the code into serial C, calling PARIS (Parallel Instruction Set) functions, and passed the resulting code to the front end computer's native compiler.

  3. Regular expression - Wikipedia

    en.wikipedia.org/wiki/Regular_expression

    This has led to a nomenclature where the term regular expression has different meanings in formal language theory and pattern matching. For this reason, some people have taken to using the term regex, regexp, or simply pattern to describe the latter. Larry Wall, author of the Perl programming language, writes in an essay about the design of Raku:

  4. Operators in C and C++ - Wikipedia

    en.wikipedia.org/wiki/Operators_in_C_and_C++

    This is a list of operators in the C and C++ programming languages.. All listed operators are in C++ and lacking indication otherwise, in C as well. Some tables include a "In C" column that indicates whether an operator is also in C. Note that C does not support operator overloading.

  5. Naming convention (programming) - Wikipedia

    en.wikipedia.org/.../Naming_convention_(programming)

    In computer programming, a naming convention is a set of rules for choosing the character sequence to be used for identifiers which denote variables, types, functions, and other entities in source code and documentation.

  6. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    The observer pattern, as described in the Design Patterns book, is a very basic concept and does not address removing interest in changes to the observed subject or special logic to be performed by the observed subject before or after notifying the observers. The pattern also does not deal with recording change notifications or guaranteeing ...

  7. Category:Articles with example C++ code - Wikipedia

    en.wikipedia.org/wiki/Category:Articles_with...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  8. God object - Wikipedia

    en.wikipedia.org/wiki/God_object

    In object-oriented programming, a god object (sometimes also called an omniscient or all-knowing object) is an object that references a large number of distinct types, has too many unrelated or uncategorized methods, or some combination of both. [1] The god object is an example of an anti-pattern and a code smell. [2]

  9. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.