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Primarily, the original design of the polar codes achieves capacity when block sizes are asymptotically large with a successive cancellation decoder. However, with the block sizes used in industry, the performance of the successive cancellation is poor compared to well-defined and implemented coding schemes such as low-density parity-check code ...
Researchers going through the game code in the 2010s have been unable to figure out how the game's maze-generating algorithm managed to consistently generate playable mazes. The original coder says he got it from another programmer who wrote it while drunk. Escape from the Mindmaster (cassette) Starpath: Starpath: October 1982: Adventure Espial
Laidlaw was the director for an unreleased fourth entry in the Dragon Age series, code-named Joplin, before the project was cancelled to reallocate staff to Anthem's development. As the fourth Dragon Age project was rebooted under the code name Morrison, Laidlaw and several veteran Dragon Age staff decided to leave the company. [ 9 ]
Atari, Inc. was an American video game developer and video game console and home computer development company which operated between 1972 and 1984. During its years of operation, it developed and produced over 350 arcade, console, and computer games for its own systems, and almost 100 ports of games for home computers such as the Commodore 64.
Dragon's early-80s computer column, The Electric Eye ran in most issues from Dragon #33-63 (1980-1982) and profiled aspects of computers including some video games. These are all issues that the column appeared in, although note that most of the time the column did not profile any video games:
The dragon and its previous riders destroyed the Towers, centers of the Ancients' technology, and broke the Ancients' hold on the world during the events of Panzer Dragoon Saga. Since then, the Empire has rebuilt itself, breeding dragon-like creatures called "dragonmares" as an aerial army with the help of an Ancient ruin called the Cradle.
Yuji Horii (堀井 雄二, Horii Yūji, born January 6, 1954) is a Japanese author, video game designer, writer and director best known as the creator of the Dragon Quest franchise, [1] supervising and writing the scenario for Chrono Trigger, and The Portopia Serial Murder Case, released in 1983 as one of the first visual novel adventure games.
Realsports Volleyball is a volleyball video game written by Bob Polaro and Jim Huether for the Atari 2600 and published by Atari, Inc. in 1982. [3] Polaro also programmed the Atari 2600 port of Defender .