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DJ Premier selecting records to sample. In sound and music, sampling is the reuse of a portion (or sample) of a sound recording in another recording. Samples may comprise elements such as rhythm, melody, speech, or sound effects. A sample might comprise only a fragment of sound, or a longer portion of music, such as a drumbeat or melody.
At the bottom lie samples, individual recordings of any sound, recorded at a particular sample rate and resolution. While a common sound to sample is a musical instrument being played (e.g., a pianist playing a piano note or an organist playing a pipe organ ), a sample could be any sound, including "non-musical" sounds such as a typewriter ...
In digital audio, 44,100 Hz (alternately represented as 44.1 kHz) is a common sampling frequency.Analog audio is often recorded by sampling it 44,100 times per second, and then these samples are used to reconstruct the audio signal when playing it back.
A common example is the conversion of a sound wave to a sequence of "samples". A sample is a value of the signal at a point in time and/or space; this definition differs from the term's usage in statistics, which refers to a set of such values. [A] A sampler is a subsystem or operation that extracts samples from a continuous signal.
CD quality audio is sampled at 44,100 Hz (Nyquist frequency = 22.05 kHz) and at 16 bits. Sampling the waveform at higher frequencies and allowing for a greater number of bits per sample allows noise and distortion to be reduced further. DAT can sample audio at up to 48 kHz, while DVD-Audio can be 96
In digital audio, 48,000 Hz (also represented as 48 kHz or DVD Quality) is a common sampling rate. It has become the standard for professional audio and video. 48 kHz is evenly divisible by 24, a common frame rate for media, such as film, unlike 44.1 kHz .