When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Ackermann's formula - Wikipedia

    en.wikipedia.org/wiki/Ackermann's_Formula

    In control theory, Ackermann's formula provides a method for designing controllers to achieve desired system behavior by directly calculating the feedback gains needed to place the closed-loop system's poles (eigenvalues) [1] at specific locations (pole allocation problem).

  3. Root locus analysis - Wikipedia

    en.wikipedia.org/wiki/Root_locus_analysis

    that is, the sum of the angles from the open-loop zeros to the point (measured per zero w.r.t. a horizontal running through that zero) minus the angles from the open-loop poles to the point (measured per pole w.r.t. a horizontal running through that pole) has to be equal to , or 180 degrees.

  4. Closed-loop pole - Wikipedia

    en.wikipedia.org/wiki/Closed-loop_pole

    In systems theory, closed-loop poles are the positions of the poles (or eigenvalues) of a closed-loop transfer function in the s-plane. The open-loop transfer function is equal to the product of all transfer function blocks in the forward path in the block diagram .

  5. Full state feedback - Wikipedia

    en.wikipedia.org/wiki/Full_state_feedback

    Full state feedback (FSF), or pole placement, is a method employed in feedback control system theory to place the closed-loop poles of a plant in predetermined locations in the s-plane. [1] Placing poles is desirable because the location of the poles corresponds directly to the eigenvalues of the system, which control the characteristics of the ...

  6. Pole–zero plot - Wikipedia

    en.wikipedia.org/wiki/Pole–zero_plot

    A pole-zero plot shows the location in the complex plane of the poles and zeros of the transfer function of a dynamic system, such as a controller, compensator, sensor, equalizer, filter, or communications channel. By convention, the poles of the system are indicated in the plot by an X while the zeros are indicated by a circle or O.

  7. Evolutionary computation - Wikipedia

    en.wikipedia.org/wiki/Evolutionary_computation

    As academic interest grew, dramatic increases in the power of computers allowed practical applications, including the automatic evolution of computer programs. [8] Evolutionary algorithms are now used to solve multi-dimensional problems more efficiently than software produced by human designers, and also to optimize the design of systems.

  8. Evolutionary algorithm - Wikipedia

    en.wikipedia.org/wiki/Evolutionary_algorithm

    Grammatical evolution; Linear genetic programming; Multi expression programming; Evolutionary programming – Similar to evolution strategy, but with a deterministic selection of all parents. Evolution strategy (ES) – Works with vectors of real numbers as representations of solutions, and typically uses self-adaptive mutation rates. The ...

  9. CMA-ES - Wikipedia

    en.wikipedia.org/wiki/CMA-ES

    Covariance matrix adaptation evolution strategy (CMA-ES) is a particular kind of strategy for numerical optimization. Evolution strategies (ES) are stochastic , derivative-free methods for numerical optimization of non- linear or non- convex continuous optimization problems.