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It lacks the hand-to-hand combat strength of the Tech faction but features more versatile units. Tilesets and maps are selected at the new game setup menu and determine the graphical nature of the Glest game world. Because of the moddability of the engine, Glest can play games from a variety of player-created mods. These range from futuristic ...
Defense of the Ancients (DotA) is a multiplayer online battle arena (MOBA) mod for the video game Warcraft III: Reign of Chaos (2002) and its expansion, The Frozen Throne (2003). The objective of the game is for each team to destroy their opponents' Ancient, a heavily guarded structure at the opposing corner of the map.
A separate project, Wargus, was started to get Warcraft II data files running in the Stratagus engine. This mod requires a legal copy of Warcraft II and allows for cross-platform support such as Linux and other operating systems. The free media set imitating Warcraft II was discontinued. [8] On June 10, 2007, development of Stratagus was paused ...
The original version, Defense of the Ancients, is a community-created Warcraft III custom map developed with the Warcraft III World Editor that was first released in 2003. [1] The franchise name, "Dota", is derived from the original map's acronym, DotA. [2] Dota 2, its standalone installment, was released as a free-to-play sequel in July 2013. [3]
The map database is updated as more map makers create mods for the community. The editor changes the way maps are distributed: rather than hosting games using local map files, users create and join games using maps that have been published to Battle.net. Map or mod uploads are limited to a total of 50 MB of storage, divided between ten files at
World of Warcraft: Cataclysm is the third expansion set for the massively multiplayer online role-playing game (MMORPG) World of Warcraft, following Wrath of the Lich King. It was officially announced at BlizzCon on August 21, 2009, although dataminers and researchers discovered details before it was announced by Blizzard. [ 2 ]
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The improved World Editor allows the user to do more custom work with regards to editing skills, providing more functions in the triggers, new units, more global map settings, and three new tile-sets to work with. [2] [10] [13] Creators can now link multiple maps together and make events on one map affect another map.