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Star Trek: Armada II was released by Activision a year after they acquired the full rights to all the franchise holding of the video game's franchise from Viacom. [ citation needed ] It was the first of the three major Star Trek video game sequel titles [ citation needed ] that were released by Activision from 2001 until their departure from ...
Star Trek Fleet Command is a 4X "explore, expand, exploit, and exterminate" mobile strategy game created by Irish developer Digit Game Studios and published by Scopely and CBS Interactive. [2] Players can explore star systems, build ships, mine resources, level up, complete missions, join alliances and battle other gamers.
He said the single-player modes "are for the most part exactly the same as those in Starfleet Command Volume II, but there have been some changes made," and noted the skirmish mode with premade scenarios such as Star Trek II: The Wrath of Khan. He said, "the campaign mode still suffers from a poorly designed interface."
The game received mixed to positive reviews and was noted for being one of the better Star Trek games to be made. A sequel, Star Trek: Armada II, was released on November 16, 2001. In a cross-promotion with the Star Trek Customizable Card Game, an initial run of Armada boxes contained an exclusive playable card, the USS Jupiter. [4]
Star Trek: Starfleet Command is a computer game based on the table-top wargame Star Fleet Battles. It was developed by 14° East and Quicksilver Software and published by Interplay Entertainment. It was released in 1999 for Microsoft Windows. It simulates starship operations, ship-to-ship combat, and fleet warfare in the Star Trek universe.
Star Trek: Starfleet Command II: Empires at War, the sequel to Starfleet Command and second in the series of real-time space combat games Star Trek: Starfleet Command: Orion Pirates, a stand-alone expansion for the computer game Star Trek: Starfleet Command II: Empires at War; Star Trek: Starfleet Command III, a Star Trek video game published ...
There are several notable games set in this universe, including the video game series Starfleet Command [2] (which combines parts of SFU with parts of canon Star Trek), the role-playing game setting Prime Directive, (currently available for the GURPS and d20 systems), the card game Star Fleet Battle Force, and the strategy game Federation and ...
Released after Star Fleet I and before Star Fleet II in 1987 and 1988 by Interstel in the Star Fleet series as "A Star Fleet Planetary Campaign", Empire: Wargame of the Century was developed by Walter Bright who invented the game in the 1970s and Mark Baldwin who later went on to publish a series of sequels Empire Deluxe and Empire II (neither of which were included in the Star Fleet series).