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Windows Advanced Rasterization Platform (WARP) [1] is a software rasterizer and a component of DirectX graphics runtime in Windows 7 and later. It is available for Windows Vista and Windows Server 2008 through platform update for Windows Vista.
The approach that Microsoft attempted was to try to make sure WDDM was a unified experience across different GPUs from multiple vendors by standardizing their features and performance. The software features missing from other driver models could be made immaterial by extensions or if a less restrictive or simply different driver model were in ...
Microsoft RemoteFX is a Microsoft brand name that covers a set of technologies that enhance visual experience of the Microsoft-developed remote display protocol Remote Desktop Protocol (RDP). [1] RemoteFX was first introduced in Windows Server 2008 R2 SP1 and is based on intellectual property that Microsoft acquired and continued to develop ...
The Videocore GPU runs an RTOS which handles the processing; video acceleration is done with RTOS firmware coded for its proprietary GPU, and the firmware was not open-sourced on that date. [92] Since there was neither a toolchain targeting the proprietary GPU nor a documented instruction set , no advantage could be taken if the firmware source ...
A classic motherboard with on-board integrated graphics processors, a discrete graphics card can be installed at a PCI slot. GPU switching is a mechanism used on computers with multiple graphic controllers. This mechanism allows the user to either maximize the graphic performance or prolong battery life by switching between the graphic cards.
Microsoft BASIC is the foundation software product of the Microsoft company and evolved into a line of BASIC interpreters and compiler(s) adapted for many different microcomputers. It first appeared in 1975 as Altair BASIC , which was the first version of BASIC published by Microsoft as well as the first high-level programming language ...
The GPU, [3] or graphics processing unit, is the unit that allows the graphics card to function. It performs a large amount of the work given to the card. The majority of video playback on a computer is controlled by the GPU. Once again, a GPU can be either integrated or dedicated.
The basic architecture of the Direct Rendering Infrastructure involves three main components: [8] the DRI client —for example, an X client performing "direct rendering"— needs a hardware-specific "driver" able to manage the current video card or graphics adapter in order to render on it.