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  2. Extended Display Identification Data - Wikipedia

    en.wikipedia.org/wiki/Extended_display...

    Mac OS X natively reads EDID information and programs such as SwitchResX [4] or DisplayConfigX [5] can display the information as well as use it to define custom resolutions. E-EDID was introduced at the same time as E-DDC , which supports multiple extensions blocks and deprecated EDID version 2.0 structure (it can be incorporated in E-EDID as ...

  3. AMD Eyefinity - Wikipedia

    en.wikipedia.org/wiki/AMD_Eyefinity

    AMD Eyefinity is a brand name for AMD video card products that support multi-monitor setups by integrating multiple (up to six) display controllers on one GPU. [1] AMD Eyefinity was introduced with the Radeon HD 5000 series "Evergreen" in September 2009 and has been available on APUs and professional-grade graphics cards branded AMD FirePro as ...

  4. Steam Deck - Wikipedia

    en.wikipedia.org/wiki/Steam_Deck

    The original Steam Deck was launched in February 2022 and included a custom AMD APU based on their Zen 2 and RDNA 2 architectures, named Aerith, after the Final Fantasy VII character Aerith Gainsborough. [16] The CPU runs a four-core/eight-thread unit and the GPU runs on eight compute units with a total estimated performance of 1.6 TFLOPS. Both ...

  5. AMD Chief Predicts Custom Chips Will Outperform GPUs ... - AOL

    www.aol.com/amd-chief-predicts-custom-chips...

    Advanced Micro Devices, Inc. (NASDAQ:AMD) chief Lisa Su shared insight into the prospects of graphics processing units (GPUs) in the near term, almost to the extent of taking a dig at rival Nvidia ...

  6. GPUOpen - Wikipedia

    en.wikipedia.org/wiki/GPUOpen

    Nicolas Thibieroz, AMD's Senior Manager of Worldwide Gaming Engineering, argues that "it can be difficult for developers to leverage their R&D investment on both consoles and PC because of the disparity between the two platforms" and that "proprietary libraries or tools chains with "black box" APIs prevent developers from accessing the code for maintenance, porting or optimizations purposes". [7]

  7. List of computer display standards - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_display...

    High resolution monochrome mode using a custom non-interlaced monitor with the slightly lower vertical resolution (in order to be an integer multiple of low and medium resolution and thus utilize the same amount of RAM for the framebuffer) allowing a "flicker free" 71.25 Hz refresh rate, higher even than the highest refresh rate provided by VGA.

  8. Display Stream Compression - Wikipedia

    en.wikipedia.org/wiki/Display_Stream_Compression

    Display Stream Compression (DSC) is a VESA-developed video compression algorithm designed to enable increased display resolutions and frame rates over existing physical interfaces, and make devices smaller and lighter, with longer battery life. [1] It is a low-latency algorithm based on delta PCM coding and YC G C O-R color space. [1] [2]

  9. 32K resolution - Wikipedia

    en.wikipedia.org/wiki/32K_resolution

    32K resolution refers to a display resolution of approximately 32,000 pixels horizontally. A resolution of 30720 × 17280 for an aspect ratio of 16:9 is speculated to be standardized. This doubles the pixel count of 16K in each dimension, for a total of 530.8 megapixels (530,841,600 pixels), 4 times as many pixels as the 16K resolution.