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  2. Experience Curiosity - Wikipedia

    en.wikipedia.org/wiki/Experience_Curiosity

    Experience Curiosity is an interactive web application developed by NASA's Jet Propulsion Laboratory to celebrate the third anniversary of the Curiosity rover landing on Mars. [1] This 3D serious game [2] makes it possible to operate the rover, control its cameras and the robotic arm and reproduces some of the prominent events of the Mars ...

  3. Crew Health and Performance Exploration Analog - Wikipedia

    en.wikipedia.org/wiki/Crew_Health_and...

    The Crew Health and Performance Exploration Analog (CHAPEA) is a series of missions conducted by NASA simulating missions on Mars. It consists of three missions, the first of which began on June 25, 2023. [1] The mission is contained in a hangar at the Johnson Space Center in Houston, Texas. [2]

  4. HI-SEAS - Wikipedia

    en.wikipedia.org/wiki/HI-SEAS

    The mission ended on 29 August 2016, with the crew emerging to a crowd of news media and cameramen. [22] This was the longest HI-SEAS yet, and the longest NASA-funded space simulation in history, with the previous mission lasting 8 months, and before that 4 months. [22]

  5. Four volunteers, 378 days: NASA completes first mission ...

    www.aol.com/news/four-volunteers-378-days-nasa...

    A NASA mission to test how living on Mars would stress and test a human crew ended Saturday, with four volunteers emerging from more than a year in a 1,700-square-foot structure.

  6. NASA to create space-themed social game combining in ... - AOL

    www.aol.com/news/2011-08-30-nasa-astronaut-moon...

    A few years ago, NASA held a research challenge looking for a developer and game proposal for an educational, space-themed video game that could not only be extremely educational, but also fun and ...

  7. Mission: Space - Wikipedia

    en.wikipedia.org/wiki/Mission:_Space

    The Mars Mission (intense or Orange Mission) includes a liftoff from the ISTC, a slingshot around the moon for a gravity-assisted boost, followed by a brief period of simulated hypersleep (to pass the lengthy time required to reach Mars), and a descent for landing on the Martian surface, where riders manually control the vehicle with a joystick.

  8. Starlite (video game) - Wikipedia

    en.wikipedia.org/wiki/Starlite_(video_game)

    The game was set to include single-player and team-based missions, using NASA assets such as 3D renders of Mars rovers and telescope images. NASA agreed to provide mission information and expertise, but development costs were set to be paid for by "private investments and corporate sponsorships." [5]

  9. Project Eagle - Wikipedia

    en.wikipedia.org/wiki/Project_Eagle

    Project Eagle was built in the Unity (Game Engine) and utilizes design elements similar to that of the RTS game Homeworld: Deserts of Kharak, including the sensors manager view and camera systems. The Martian terrain was generated using radar data from NASA's HiRISE camera on board the Mars Reconnaissance Orbiter .