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Pages in category "Lua (programming language)-scripted video games" The following 180 pages are in this category, out of 180 total. This list may not reflect recent changes .
Also, Lua is used in non-video game software, such as Adobe Lightroom, Moho, iClone, Aerospike, and some system software in FreeBSD and NetBSD, and used as a template scripting language on MediaWiki using the Scribunto extension. [28] In 2003, a poll conducted by GameDev.net showed Lua was the most popular scripting language for game ...
Roblox occasionally hosts real-life and virtual events. They have in the past hosted events such as BloxCon, which was a convention for ordinary players on the platform. [46] Roblox operates annual Easter egg hunts [52] and also hosts an annual event called the "Bloxy Awards", an awards ceremony that also functions as a fundraiser. The 2020 ...
When using dynamic web-based scripting techniques, developers must have a keen understanding of the logical, temporal, and physical separation between the client and the server. For a user's action to trigger the execution of server-side code, for example, a developer working with classic ASP must explicitly cause the user's browser to make a ...
The C Programming Language; C Traps and Pitfalls; C, The Complete Reference; Code: The Hidden Language of Computer Hardware and Software; Coders at Work; A Commentary on the UNIX Operating System; Concepts, Techniques, and Models of Computer Programming; Core Python Programming
Schildt has written books about DOS, [3] C, C++, C# and other computer languages. His earliest books were published around 1985 and 1986. (The book Advanced Modula-2 from 1987 says on the cover that it is his sixth book.) His books were initially published by Osborne, an early computer book publisher which concentrated on titles for the ...
Head First is a series of introductory instructional books to many topics, published by O'Reilly Media.It stresses an unorthodox, visually intensive, reader-involving combination of puzzles, jokes, nonstandard design and layout, and an engaging, conversational style to immerse the reader in a given topic.
Joyce Farrell is the author of many programming books for Course Technology, a part of Cengage Learning. [1] Her books are widely used as textbooks in higher education institutions.