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  2. PlayStation 4 system software - Wikipedia

    en.wikipedia.org/wiki/PlayStation_4_system_software

    The native operating system of the PlayStation 4 is Orbis OS, which is a fork of FreeBSD version 9.0 which was released on January 12, 2012. [6] [7] The software development kit (SDK) is based on LLVM and Clang, [8] which Sony has chosen due to its conformant C and C++ front-ends, C++11 support, compiler optimization and diagnostics. [9]

  3. Unreal Editor for Fortnite - Wikipedia

    en.wikipedia.org/wiki/Unreal_Editor_for_Fortnite

    It defers from Unreal Engine by allowing users to enter a live edit session, where other collaborators can load into the project via Fortnite and participate in development via the Fortnite Creative toolset. Changes made in the edit session by collaborators are automatically updated in UEFN, although changes made in UEFN must be pushed through ...

  4. PlayStation 4 - Wikipedia

    en.wikipedia.org/wiki/PlayStation_4

    The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment.Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in Europe, South America, and Australia, and on February 22, 2014, in Japan.

  5. Graphics processing unit - Wikipedia

    en.wikipedia.org/wiki/Graphics_processing_unit

    The PS4 and Xbox One were released in 2013; they both use GPUs based on AMD's Radeon HD 7850 and 7790. [43] Nvidia's Kepler line of GPUs was followed by the Maxwell line, manufactured on the same process. Nvidia's 28 nm chips were manufactured by TSMC in Taiwan using the 28 nm process. Compared to the 40 nm technology from the past, this ...

  6. Impact of the COVID-19 pandemic on the video game industry

    en.wikipedia.org/wiki/Impact_of_the_COVID-19...

    GeForce Now capacity was temporarily exhausted in Europe before additional server capacity was added. [238] The additional bandwidth from video games and other Internet services created concerns that critical bandwidth would not be available for medical and other key infrastructure elements necessary to mitigate the spread of SARS-CoV-2. [239]

  7. PlayStation 4 technical specifications - Wikipedia

    en.wikipedia.org/wiki/PlayStation_4_technical...

    The rated power of the original PS4 Pro is 310 W. [20] The decision not to upgrade was predicated primarily on cost. [20] A limited translucent-case version of the PS4 Pro was released in August 2018, which includes minor hardware updates. This new system, model number CUH-7100, besides offering a larger hard drive, used a quieter fan.

  8. Video games and Linux - Wikipedia

    en.wikipedia.org/wiki/Video_games_and_Linux

    Nvidia GameWorks: Proprietary: Unknown WIP: Yes — — As the result of their cooperation with Valve, Nvidia announced a Linux port of GameWorks. [263] As of June 2014, PhysX, and OptiX have been available for Linux for some time. OpenPlay: APSL: C: Yes: Yes: Yes — networking library authored by Apple Inc. Pygame: LGPL-2.1: Python: Yes: Yes ...

  9. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    [203] [204] Epic Games' Fortnite Battle Royale first released in 2017, proved an instrumental driver of cross-platform play. Fortnite had quickly gained popularity in its first few months of release, and Epic had been able to prove the ease with which cross-platform play could be implemented between the Xbox, Windows, and mobile platforms with ...