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Articles related to video games need reliable sources like any other Wikipedia article—content must be verifiable. Due to the nature of video game journalism, however, editors writing articles within the scope of this project may encounter problems finding or citing sources. This guideline aims to discuss some of the most common problem areas.
Creation was a cancelled real-time strategy video game developed by Bullfrog Productions as a spin-off of their Syndicate series of real-time tactics games. Set on an alien water world , a player-controlled submarine is tasked with looking after marine life and defending it from the Syndicate, who run planet Earth.
A video game is an electronic game that involves human interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor. The word video in video game traditionally referred to a raster display device, [ 1 ] but it now implies any type of display device that can produce two- or three ...
Various crossover games bring in characters, settings and other elements from other video games commonly outside of the publisher's IP realm, such as in the case of the Super Smash Bros. series. This type of licensing tends to pose an issue for the retention and preservation of video games particular on digital download services.
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Multimedia franchises usually develop due to the popularization of an original creative work, and then its expansion to other media through licensing agreements, with respect to intellectual property in the franchise's characters and settings, [1] although the trend later developed wherein franchises would be launched in multiple forms of media ...
Welcome to the WikiProject Video games Reference Library, a directory for sources to use when editing articles about video games. This library provides specialty guidance for print materials, defunct websites, and other sources that are offline, inaccessible, or otherwise difficult to find through traditional search engine methods.
In the video game industry, digital distribution is the process of delivering video game content as digital information, without the exchange or purchase of new physical media such as ROM cartridges, magnetic storage, optical discs and flash memory cards. This process has existed since the early 1980s, but it was only with network advancements ...