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Need for Speed: Carbon is a 2006 racing video game and the tenth installment in the Need for Speed series.Developed by EA Black Box, Rovio Mobile and published by Electronic Arts, it was released on October 31, 2006, for the PlayStation 2, PlayStation 3, Xbox, Xbox 360, GameCube, Windows, and Mac OS X, and on November 19, 2006 as a launch title for the Wii and in 2008 for arcade cabinets.
Need for Speed: Carbon was developed by EA Black Box in 2006. It was the first NFS game for the PlayStation 3 and the Wii and the last NFS game for the GameCube, the Game Boy Advance, and the Xbox. Carbon's handheld port is known as Need for Speed: Carbon – Own the City. The Wii port lacked online but made full use of the Wii Remote and Nunchuk.
Need for Speed: Most Wanted (Black Edition) November 15, 2005: PlayStation 2: EA Canada / EA Black Box [415] [416] Microsoft Windows: Xbox: Need for Speed: Most Wanted: 5-1-0: November 15, 2005: PlayStation Portable: EA Canada / EA Black Box [414] The Sims 2: Holiday Edition: November 15, 2005: Microsoft Windows: Maxis Redwood Shores [417] The ...
Need for Speed: Hot Pursuit 2: 2002 Black Box Games/EA Black Box, EA Seattle: EA Games: Need for Speed: Underground: 2003 EA Black Box: EA Games: Need for Speed: Underground 2: 2004 EA Black Box: EA Games: Need for Speed: Most Wanted: 2005 EA Canada: Electronic Arts: Need for Speed: Carbon: 2006 EA Black Box, EA UK: Electronic Arts: Need for ...
Need for Speed: Most Wanted 5-1-0 is a PlayStation Portable port of Most Wanted, released on the same day as its console and personal computer counterparts. Similar to Most Wanted, Most Wanted 5-1-0 features a similar Blacklist 15 listing and Career Mode, with the addition of "Tuner Takedown", a "Be the Cop" mode not featured on Most Wanted.
The Wii version of Need for Speed: Hot Pursuit has very little in common with its Xbox 360, PlayStation 3 and Windows counterparts. This version was designed by a different company (Exient Entertainment), and was a completely different game in nearly every virtual aspect: graphics, soundtrack, racing modes, gameplay, and customization.
Limited Run Games develops the Carbon Engine to bring games from older video game platforms to personal computers, newer Xbox models, the PlayStation 4, PlayStation 5, and Nintendo Switch. [2] The Carbon Engine uses emulators for each supported platform, with some developed internally and others licensed. [ 37 ]
Developed over the course of almost two years, ProStreet was conceived by the same team who led the production of Need for Speed: Most Wanted. It is the first Need for Speed game that was primarily developed for high-definition consoles such as the Xbox 360 and PlayStation 3, although versions for Microsoft Windows, PlayStation 2, and Wii were ...