When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Selection algorithm - Wikipedia

    en.wikipedia.org/wiki/Selection_algorithm

    As a baseline algorithm, selection of the th smallest value in a collection of values can be performed by the following two steps: Sort the collection; If the output of the sorting algorithm is an array, retrieve its th element; otherwise, scan the sorted sequence to find the th element.

  3. Selection sort - Wikipedia

    en.wikipedia.org/wiki/Selection_sort

    It has a O(n 2) time complexity, which makes it inefficient on large lists, and generally performs worse than the similar insertion sort. Selection sort is noted for its simplicity and has performance advantages over more complicated algorithms in certain situations, particularly where auxiliary memory is limited.

  4. Sorting algorithm - Wikipedia

    en.wikipedia.org/wiki/Sorting_algorithm

    For typical serial sorting algorithms, good behavior is O(n log n), with parallel sort in O(log 2 n), and bad behavior is O(n 2). Ideal behavior for a serial sort is O(n), but this is not possible in the average case. Optimal parallel sorting is O(log n). Swaps for "in-place" algorithms. Memory usage (and use of other computer resources).

  5. Big O notation - Wikipedia

    en.wikipedia.org/wiki/Big_O_notation

    Big O notation is a mathematical notation that describes the limiting behavior of a function when the argument tends towards a particular value or infinity. Big O is a member of a family of notations invented by German mathematicians Paul Bachmann, [1] Edmund Landau, [2] and others, collectively called Bachmann–Landau notation or asymptotic notation.

  6. Convex hull algorithms - Wikipedia

    en.wikipedia.org/wiki/Convex_hull_algorithms

    Monotone chain, a.k.a. Andrew's algorithm — O(n log n) Published in 1979 by A. M. Andrew. The algorithm can be seen as a variant of Graham scan which sorts the points lexicographically by their coordinates. When the input is already sorted, the algorithm takes O(n) time. Incremental convex hull algorithm — O(n log n) Published in 1984 by ...

  7. Graham scan - Wikipedia

    en.wikipedia.org/wiki/Graham_scan

    This step takes O(n), where n is the number of points in question. Next, the set of points must be sorted in increasing order of the angle they and the point P make with the x-axis. Any general-purpose sorting algorithm is appropriate for this, for example heapsort (which is O(n log n)). Sorting in order of angle does not require computing the ...

  8. Multiplication algorithm - Wikipedia

    en.wikipedia.org/wiki/Multiplication_algorithm

    Karatsuba multiplication is an O(n log 2 3) ≈ O(n 1.585) divide and conquer algorithm, that uses recursion to merge together sub calculations. By rewriting the formula, one makes it possible to do sub calculations / recursion. By doing recursion, one can solve this in a fast manner.

  9. Arbitrary-precision arithmetic - Wikipedia

    en.wikipedia.org/wiki/Arbitrary-precision_arithmetic

    The simplest algorithms are for addition and subtraction, where one simply adds or subtracts the digits in sequence, carrying as necessary, which yields an O(N) algorithm (see big O notation). Comparison is also very simple. Compare the high-order digits (or machine words) until a difference is found. Comparing the rest of the digits/words is ...