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When Mia is announced, the next player has two choices: They may give up without looking at the dice and lose one life. They may look at the dice. If it was a Mia (21), they lose two lives. If it wasn't, the previous player loses one life as usual. The first player to lose all of their lives loses the game.
Macworld rated the game a 4 of 5 saying "The dazzling artwork and sound complement the learning tools as children ages five to nine try to decipher where Mia should go next" [4] Game Vortex rated the game a 9 of 10 saying "If the engine were a bit smoother -- jumpiness on a 450 MHz machine is just frightening, considering the minimum system is ...
Kutoka Interactive was an educational software company founded in Montreal, Quebec, in 1995. [1] The company produced, developed, and distributed both subject-based and grade-based video games for Windows and Macintosh from 1996 to 2017.
Not just any Labor Day sale, the discount retailer is actually running its beloved Clear the Rack sale through Monday, September 2. Shoppers can take an extra 25% off clearance items, therefore ...
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As the player progresses through the game, there are various educational activities. The difficulty level set by the player at the beginning of the game corresponds to different and more challenging question sets. Optionally, the player may bypass the entire adventure part of the Mia game and enter straight into a menu of all educational ...
Evolent Health is in talks with private equity firms and healthcare services providers for a potential sale, in a process that kicked off after it received takeover interest, people familiar with ...
Mia's Reading Adventure: The Bugaboo Bugs is the latest title of Mia's Big Adventure Collection software series created by Kutoka Interactive. Released in late 2007 in Canada and the United States , the game teaches reading to children between 5 and 9 years old.