When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Astragalomancy - Wikipedia

    en.wikipedia.org/wiki/Astragalomancy

    The sides were marked with the values 1,3,4 and 6, with opposing sides adding up to seven. Unlike cubic dice, the construction of Astragaloi meant there were varying chances that a particular value would be rolled. [8] The results were then compared to what are known as “dice oracles”.

  3. Midnight (game) - Wikipedia

    en.wikipedia.org/wiki/Midnight_(game)

    So the player has an 87.2% chance of scoring even when they only have 5 dice left and they have not kept a 1 or a 4 on the first throw. They have a 93.5% chance of scoring at this stage if they kept a 1 or 4 on the first throw. When a player hasn't kept either a 1 or a 4 and has only 2 dice left, the chance of getting a 1 and 4 with these 2 ...

  4. Cee-lo - Wikipedia

    en.wikipedia.org/wiki/Cee-lo

    For example, either 2-2-5 or 1-1-5 would give a point value of 5, and either would outscore a roll of 3-3-4 (point value of 4), which would in turn outscore a roll of 5-5-2 (point value of 2). Possible point values range from 2 to 5, since point values of 6 and 1 are special cases.

  5. d20 System - Wikipedia

    en.wikipedia.org/wiki/D20_System

    The d20 System is a role-playing game system published in 2000 by Wizards of the Coast, originally developed for the 3rd edition of Dungeons & Dragons. [1] The system is named after the 20-sided dice which are central to the core mechanics of many actions in the game.

  6. Dice notation - Wikipedia

    en.wikipedia.org/wiki/Dice_notation

    The first die represents the tens digit, and the second die the ones digit. For example, a roll of 1 followed by a roll of 5 will give a total of 15, while a roll of 3 followed by a roll of 6 will give a total of 36. The average result of the D66 is 38.5, and the standard deviation about 17.16.

  7. Sicherman dice - Wikipedia

    en.wikipedia.org/wiki/Sicherman_dice

    This gives us the distribution of spots on the faces of a pair of Sicherman dice as being {1,2,2,3,3,4} and {1,3,4,5,6,8}, as above. This technique can be extended for dice with an arbitrary number of sides.

  8. Glossary of craps terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_craps_terms

    a single roll bet for 2, 11, or 12 high A bet on or roll of 12, also see boxcars hop A single roll bet for a specific combination of dice to come out. Pays 15:1 for easy ways and 30:1 for hard ways horn A divided bet on the 2, 3, 11, 12 horn high A horn bet with addition units going to a specific number. For example "horn high ace deuce" would ...

  9. Glossary of tables game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_tables_game_terms

    The number rolled on a die or dice. [5] To throw or roll the die or dice. [2] checker US backgammon term for any of the pieces used for playing the game. [8] Also counter, man or stone. cinque. A die roll of five [5] The face of a die with five pips. [5] closed point, closed space. Usually, a point or space that is occupied by two or more ...