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  2. SportVU - Wikipedia

    en.wikipedia.org/wiki/SportVU

    Since the 2013-2014 NBA season, the SportVU camera system was installed in all NBA arenas. [13] In the same year, STATS added the ICE analytics platform to organize, display and analyze SportVU data. [14] NBA team, Toronto Raptors, shared with sports blog, Grantland, their progress with the use of SportVU's new algorithms. The Raptors Analytics ...

  3. Goal-line technology - Wikipedia

    en.wikipedia.org/wiki/Goal-line_technology

    Diagram of the use of multiple cameras in the GoalControl goal-line technology system. Sometimes it is difficult for the naked eye to see if the ball has crossed the line. In association football , goal-line technology (sometimes referred to as a Goal Decision System ) [ 1 ] is the use of electronic aid to determine if a goal has been scored or ...

  4. Hawk-Eye - Wikipedia

    en.wikipedia.org/wiki/Hawk-Eye

    Hawk-Eye camera system at the Kremlin Cup tennis tournament on 20 October 2012, Moscow. Hawk-Eye is a computer vision system used to visually track the trajectory of a ball and display a profile of its statistically most likely path as a moving image. [1]

  5. Match Analysis - Wikipedia

    en.wikipedia.org/wiki/Match_Analysis

    The company provides video analysis tools and digital library archiving services supplying performance and physical tracking data to football (soccer) coaches, teams, and players. The objective is to improve individual and team performance and/or analyze opposition patterns of play to give tactical advantage.

  6. What's in the 'magic spray' World Cup players use, and does ...

    www.aol.com/news/whats-magic-spray-world-cup...

    The World Cup has brought renewed attention to the "magic spray" used when soccer players get injured during games.

  7. Video tracking - Wikipedia

    en.wikipedia.org/wiki/Video_tracking

    Video tracking is the process of locating a moving object (or multiple objects) over time using a camera. It has a variety of uses, some of which are: human-computer interaction, security and surveillance, video communication and compression , augmented reality , traffic control, medical imaging [ 1 ] and video editing .