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Feathering is most commonly used on a paintbrush tool in computer graphics software. This form of feathering makes the painted area appear smooth. It may give the effect of an airbrush or spraypaint. Color is concentrated at the center of the brush area, and it blends out toward the edges.
The xbr family is very useful for creating smooth edges. It will however deform the shape significantly, which in many cases creates a very appealing result. However it will create an effect similar to posterization by grouping together local areas into a single colour. It will also remove small details if in-between larger ones which connect ...
Edge-preserving filters are designed to automatically limit the smoothing at “edges” in images measured, e.g., by high gradient magnitudes. For example, the motivation for anisotropic diffusion (also called nonuniform or variable conductance diffusion) is that a Gaussian smoothed image is a single time slice of the solution to the heat ...
This image was scaled up using nearest-neighbor interpolation.Thus, the "jaggies" on the edges of the symbols became more prominent. Jaggies are artifacts in raster images, most frequently from aliasing, [1] which in turn is often caused by non-linear mixing effects producing high-frequency components, or missing or poor anti-aliasing filtering prior to sampling.
As both edge and noise will be identified as a high frequency signal, a simple Gaussian filter will add a smooth effect on both of them. However, in order to reach high accuracy of detection of the real edge, it is expected that a more smooth effect should be applied to noise and a less smooth effect should be added to the edge.
In practice, it is best to take advantage of the Gaussian blur’s separable property by dividing the process into two passes. In the first pass, a one-dimensional kernel is used to blur the image in only the horizontal or vertical direction. In the second pass, the same one-dimensional kernel is used to blur in the remaining direction.