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This is a list of Advanced Dungeons & Dragons 2nd-edition monsters, an important element of that role-playing game. [1] [2] [3] This list only includes monsters from official Advanced Dungeons & Dragons 2nd Edition supplements published by TSR, Inc. or Wizards of the Coast, not licensed or unlicensed third-party products such as video games or unlicensed Advanced Dungeons & Dragons 2nd Edition ...
The book includes an overview of 39 Domains of Dread [1] and a 20-page adventure called The House of Lament. [2] [3] The book's marginalia is presented as correspondence between the vampire hunter Rudolph Van Richten, "D&D's Van Helsing equivalent", and "other heroes in Ravenloft like Ezmerelda d'Avenir and the Weathermay-Foxgrove Twins". [2]
The 152-page supermodule bears the code "GDQ1–7" for "Giants, Drow and Queen," and can be further combined with two other campaigns to form an even larger campaign. The larger campaign begins with T1–4, The Temple of Elemental Evil , continues on to A1–4, Scourge of the Slave Lords , and concludes with GDQ1–7.
Soth was a Knight of the Rose, the most esteemed rank of knight in the Knights of Solamnia, and married. While on a trip he encountered a band of ogres attacking elven priestesses ; Soth fell in love with the fairest priestess, the Silvanesti Elf Isolde Denissa, and eventually managed to seduce her, bringing her back to Dargaard Keep as a ...
Certain aspects of the deities were altered to make them more generic – for example: the "Core" Heironeous favors the longsword (in order to make the favored weapon of the "God of Chivalry" more traditionally knight-like), as contrasted with the original "Greyhawk" Heironeous, who favors the battleaxe.
The most important of these abilities is the "eldritch blast" which is the warlock's main offensive ability, firing a blast of magical energy at the target. [ 4 ] [ 5 ] The major difference that warlocks have from all other Dungeons & Dragons 3rd edition magic users is their ability to use their invocations "at will," without a limit on the ...
Vecna was #4 on Game Rant's 2020 "10 Must-Have NPCs In Dungeons & Dragons Lore To Make Your Campaigns Awesome" list — the article states that "Aside from being a deity himself, Vecna can take on the role of an Undying Patron for Warlocks. Campaigns with a focus on gods, the divine, and the infernal may benefit from having Vecna.
A measure of a character's social skills, and sometimes their physical appearance. Charisma generally influences prices while trading and NPC reactions. Under certain circumstances, this skill can negate combat actions between players and NPC enemies. Wisdom aka Spirit, Wits, Psyche, Sense, ...