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Apogee wants bring pro audio interfaces to the mobile realm. To that end, it's coming to NAMM with a trio of options that cover most Apple-bound musicians and podcasters. Its next-generation One ...
In 2006, Apogee began introducing a series of audio interfaces for Mac, beginning with the Symphony and Ensemble multi-channel interfaces. [ 21 ] [ 22 ] The following year, a 2-channel desktop audio interface, Duet, was introduced, followed by the 4-channel Quartet in 2012.
Scott Miller (born 1961) is an American video game designer, programmer, and entrepreneur best known for founding Apogee Software (which later became 3D Realms) in 1987. . Starting with the Kroz series for MS-DOS from that year, Miller pioneered the concept of giving away the first game in a trilogy—distributed freely as shareware—with the opportunity to purchase the remaining two episode
This is a list of shogi software (engines and/or graphical user interfaces): GUIs. XBoard. ... Ponanza Quartet; Qhapaq [15]
Apogee Books, an imprint of Canadian publishing house Collector's Guide Publishing; Apogee Electronics, a manufacturer of digital audio hardware systems; Apogee Software, a video game publisher and developer now known as 3D Realms; Apogee Entertainment, a video game publisher that acquired the rights to the name and logo from 3D Realms
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Miles Sound System (MSS), formerly known as Audio Interface Library (AIL), is a sound software system primarily for video games and used mostly as an alternative for low-end audio chipsets. It uses little CPU time while providing adequate audio output.
The original Apogee Software was founded by Scott Miller in 1987 and utilized the Apogee name and logo until 1996, when the company adopted the trade name "3D Realms". [1] In 2008, Terry Nagy, a college friend of Miller, licensed the rights to the "Apogee Software" name and logo, as well as the rights to several games developed under that name, and established a company to publish further ...
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