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  2. Category:Video game music file formats - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game_music...

    Pages in category "Video game music file formats" The following 12 pages are in this category, out of 12 total. ... Portable Sound Format; S. SAP (file format) V.

  3. List of Logitech products - Wikipedia

    en.wikipedia.org/wiki/List_of_Logitech_products

    9.7 Video game consoles. ... First Logitech mouse to feature a free-spinning alloy scroll wheel. [12] VX Nano 2007: 7: ... 1x Logitech K850 keyboard

  4. Wikipedia:List of sound files - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:List_of_sound_files

    If you have trouble playing ogg files, see Wikipedia:Media help (Ogg). If you would like to help expand and improve this list, and integrate it with other Wikipedia articles, please visit the free music taskforce. Smartphones like the iPhone can store and play music listed here, using various free apps such as Capriccio.

  5. Wikipedia:Free sound resources - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Free_sound_resources

    Independent, unique sound library with royalty free & free sound effects - for video, sound design, music productions and more. CC0, CC BY Gfx Sounds: Yes Yes Sound library for professional and free sound effects downloads. CC0, CC BY Free To Use Sounds: Yes Yes Sound effects library with hiqh quality field recordings from all around the world.

  6. SoundFont - Wikipedia

    en.wikipedia.org/wiki/SoundFont

    Vienna from Creative Labs, requiring a particular sound card (such as Sound Blaster) Viena [5] (with a single "n"), created in 2002; Swami [6] is a collection of free software for editing and managing musical instruments for MIDI music composition, used mainly under Linux; Polyphone, [7] free editor for Windows, Mac OS and Linux created in 2013

  7. Audiokinetic Wwise - Wikipedia

    en.wikipedia.org/wiki/Audiokinetic_Wwise

    The functionality in this interface allows sound designers to: Import audio files for use in video games; Apply audio plug-in effects; Mix in real-time; Define game states; Simulate audio environments; Manage sound integration; Apply the Windows Spatial Audio API, or Dolby Atmos. Wwise allows for on-the-fly audio authoring directly in game.

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