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Christian Hoffer, for ComicBook, highlighted the differences in the publication history of 4th and 5th Edition: "by this point in 4th Edition, we had campaign setting books for the Forgotten Realms, Dark Sun, the Shadowfell, Eberron, and the Underdark" while in 5th Edition, the campaign setting books released were "for the Sword Coast and ...
Utilizing this license, Keith Baker has published multiple non-official Eberron themed adventures and supplements for the 5th Edition on the Dungeon Masters Guild: Curtain Call: A Sharn Adventure (August 2018, PDF) [20] Trust No One (October 2018, PDF) [21] Morgrave Miscellany (March 2019, PDF) [22] [23]
This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.
Assault on Nightwyrm Fortress is the third part of a three-part series of adventures belonging to the 4th edition Dungeons & Dragons concept of Points of Light, a loosely connected and open-ended setting designed to allow modules and Dungeon Masters created materials to be seamlessly integrated into either a single, largely unmapped fantasy world or a Dungeon Master custom made setting.
Xanathar's Guide has a few class-specific elements that can help like tables for a bard's worst performance or the vice a rogue likes to indulge in, in between adventures. It also has a big section full of tables that determine important character details like siblings, upbringing and other points that can help sketch a character backstory ...
Mordenkainen Presents: Monsters of the Multiverse (Monsters of the Multiverse) is a sourcebook for the 5th edition of the Dungeons & Dragons fantasy role-playing game, originally published as part of a box set in January 2022. It was published as a standalone edition in May 2022.
With the right spell, a character can use the Plane of Shadow to visit other realities. It is magically morphic, and parts continually flow onto other planes. As a result, creating a precise map of the plane is next to impossible, despite the presence of landmarks. The Plane of Shadow is replaced by the Shadowfell in the 5th Edition.
A feature of the first edition Dungeon Masters Guide was the random dungeon generator. The generator allowed the Dungeon Master, by the rolling of dice, to generate a dungeon adventure "on the fly". A dungeon complete with passageways, rooms, treasure, monsters, and other encounters could easily and randomly be constructed as the player ...